Grand Theft Auto V hit shelves on Sept. 17 and is easily the biggest game left in this generation before we see the new consoles. As is usual for a new Rockstar release, everyone is talking about it. The general opinion seems to be that Grand Theft Auto V is another well-crafted game in the series, with the expected array of improvements ranging from minor tweaks to smart new mechanics and systems. Reviews have been, for the most part, unsurprisingly positive. However, there has been one common complaint that I’ve seen brought up several times from game sites like Kotaku and Gamespot: Some people take issue with Rockstar’s continuing focus on misogynistic or racist themes in the Grand Theft Auto series.
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.
Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…
The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.
Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games
I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.
Sorry lefties, but games and media in general don't need to be made to appease your irrational beliefs, and they don't require your seal of approval.
The hysterical people and pressure groups who try to restrict or control creativity through intimidation and violence like the leftists do, are nothing but disgusting autocrats.
There's no reasoning with the kind of filth who post this crap on Kotaku and other clownish media sites, because they and their ridiculous and irrational beliefs are beyond reason. The only thing we can do is support and reassure the developers when the left grab their pitchforks.
But GTA always being this way *is* a relatively OK excuse, right? If society knows what they're getting into with this series, and we all know that money speaks, then Rockstar will keep on putting out games like this if we're buying them.