Gamasutra: Oculus and IndieCade just wrapped up the VR Jam, a 3-week game competition for the Oculus Rift. I've been watching the hype for the Oculus Rift build up for a while now, and since I had a devkit and some free time, I decided to enter the competition with a cyberpunk hacking game called Ciess. I'm proud to report that yesterday Ciess won the grand prize in the open call division!
Three weeks of crunch hardly makes me an expert on Virtual Reality, but the experience did allow me an interesting glimpse into the process of making VR games. In particular, it showed me how indie-friendly the Rift can be. I was working solo, and I didn't have much experience with VR or 3D games, yet I felt like the constraints of the hardware were constantly working to my advantage. After that, I can't help but think that the Oculus Rift presents an excellent opportunity for indies.