GearNuke: Kojima was quite busy this TGS, where he got to demo Metal Gear Solid V on both Xbox One and PlayStation 4. While we haven’t gotten the direct feed of the demo yet, we do have the video footage taken from the live stream of both demos.
Q: did they confirmed that it was running on X1? since titanfall was on PC and we nvr saw any 3rd-party actually running on x1 u know before we do this comparison
@black0o that is a very good question , we have yet to see third party games running on x1 except dr3. hopefully there is enough time for launch games.
I just think we should wait until both versions of the game are finalized before comparing and not use gifs of low quality videos to do so either.
I don't see how they can be compare in 720x480 resolution. I'm assuming it will be running in at least 900p on both consoles. So there is no way to compare them yet.
It debuted on X1...Kojima stated he showed them running on both consoles. It isn't some mystery...devs choose what system to show. 8 years into this gen and GTA5 was still almost exclusively shown running on the PS3 all the way up till release...mystery? The X1 is a real console and real devs are making games for it. Kojima has stated there won't be a difference between X1&PS4. http://www.gamechup.com/met... Both PS4 & X1 vidoes are there...he's at the Xbox stage event, xbox controller prompts are on the screen, Kojima stated it was the X1. @FamilyGuy You can't do that. Even from the legend himself, Kojima, you still have to say he's lying when it comes to the X1. SAR -__- CASM
In general I would just trust what Kojima says so I agree. He's not some underhanded dev that lies and does PR spin, he respects his quality of work. If he wants these games to look the same on both platforms, that's pretty much what will happen. This is a multigen game right? I never knew that or heard that till today. Given that being the case though I could see them being on par and both at 1080p 60fps because I don't really think multigen titles push the new gen hardware to its limits in the first place. MGS5 looks great already but I'm pretty sure it could be even better in some aspect if it were next gen only.
''Kojima's using the show to debut the next-gen version of Ground Zeroes via presentations on Sony's stage, with the demo he showed two weeks ago running on hardware equivalent to the PlayStation 4 and Xbox One'' http://www.eurogamer.net/ar... so what does ''running on hardware equivalent to ps4/x1'' means here
"''Kojima's using the show to debut the next-gen version of Ground Zeroes via presentations on Sony's stage, with the demo he showed two weeks ago running on hardware equivalent to the PlayStation 4 and Xbox One'' http://www.eurogamer.net/ar... Kind of renders your original question and my response pretty pointless...good job. : ) "so what does ''running on hardware equivalent to ps4/x1'' means here" What you see is what you'll expect from the game on next ge hardware...it's just not actually running on the hardware...as simple as I think it is.
"on hardware equivalent to the PlayStation 4 and Xbox One" I don't like the look of "equivalent hardware" in that statement. So far games running on the real systems haven't been the same as when devs say they're running on equivalently spec'd hardware. We've seen many cases of downgrades already from this. Though final optimizations won't be seen on any title till it ships so they could end up better. Whatever, like I said it's Kojima, I'm just not worried.
@theWB deja fu ''EA big wig Peter Moore assured us that the games it was showing off on stage at E3 were running on comparable dev kit specs to the actual home consoles'' http://www.escapistmagazine...
I seriously doubt that it was running on Xbox One hardware. Hell it may not have been running on PS4 hardware for all we know. If it was X1 (which I stated that I doubt) it would be the first 3rd party non exclusive software shown on the X1. I guarantee that both version were from the same source just at two different booths. Could be wrong but I'm sticking with this until I hear otherwise from a credible source. I think it would be hilarious if people are trying to find a difference in video from the same source lol.
@Black0o What deja vu? The article you posted from eurogamer said neither the PS4 nor X1 was running MGS5. http://www.cinemablend.com/... http://n4g.com/news/1338847... http://www.dsogaming.com/ne... I don't want to get into a pissing contest..but don't pretend PS4 games haven't been running on PC's themselves.
it could be running on dev kit -ps4 case- and a PC in x1 case P.S we know that MS didnt send that many dev kit like sony did and that's why we only saw KI/DR3/FM5 and ryse running on x1
"It debuted on X1...Kojima stated he showed them running on both consoles. It isn't some mystery...devs choose what system to show." So you say. Yet why is it that the links everybody's posting say "running on hardware equivalent?" And then, rather than even admit you got it wrong, your response is "don't pretend PS4 games haven't been running on PC's themselves." Isn't there a problem here?
It is impossible for both the PS4 and X1 versions to be completely 100% identical. For there to be no differences, the two system would need to be running the same hardware, and using the same development tools.
I would consider the Xbox conference at E3 opening with MGSV to be confirmation enough. Nevermind, confused what you asked.
Yep, not even Forza 5 apparently was running on final kit. According to that jap. reviewer it looked worse than the e3 2013 build. And i´m not goin to mention the poly/building/environment drops in the rear view at all (cockpit view).
theres no doubt now that the PS4 version is superior. once again..RIP xbox1
There's not much difference in graphics between the PS4 vs x1 in MGSV, but I did notice things look much bigger on the PS4 version. I also noticed some skipping of frame rate.
it might be resolution differences what makes it look bigger or smaller. And about the frame-rate, remember that MGSV runs at 60 frames on next-gen console not 30 and Youtube is 30 frames capped, so it's not humanly possible to tell how good frame-rate is without software.
@wishingW3L Not quite sure this method works...I ran both (x1 and ps4) demo at apox at same time and noticed one video moving a bit faster than the other one. So, I guess if both you tube vidz are ruining at 30 fps, one vid shouldn't move faster than the other vid unless one of the vid is skipping frames.
Common lowest dominator. I mean, this game was intended to be released on current gen. It just so happen to be, that we´re on this transition-path to a higher quality beach with better looking girls. But this should not be shocking news at all, don´t expect this to be any diffrent with EA/Acti. and Co. :/
Lowest dominator is both next consoles. PC are far faster. Just the way it goes.
Why should they use a PC now that Xbox One is so close to release? The retail versions of Xbox One has already started to ship from factories so i doubt they are still using PC now.
it has nothing to do with the hardware .. titanFall was demoed on PC http://segmentnext.com/2013...
"This demo - running on Xbox One - is played through twice by Kojima" Source: http://www.oxm.co.uk/62788/...
Cause the "demo" Kojima played certainly couldn't have been done on PC LIKE EVERY OTHER DEMO a Windows 7 PC with Nvidia Graphics cards and a One80 controller
They never run on retail units. The consoles haven't released. Debug units are typically used to demo pre-release software like this. Debug units can be the "official" ones that were released not too long ago or they can be the PC's that have been being used for the last couple years while hardware was being finalized.
Anyone that thinks any game they have seen is running on a retail unit is mistaken.
Both look the same and look great only fanboy can be mad @ that!
People might be mad IF their console's version is NERFED because of another one. This isn't the PC game "Doom" where the person with the slowest PC set the speed for EVERYONE playing in multiplayer.
sorry fangirl but i think Kojima knows how to tap into ps hardware!
Do people really have heated arguments over this crap. I'm sorry but I just don't see a difference at all and if there is actually a difference it is so insignificant that my eyes just don't give a shit and aren't showing me.
Looks the same
It looks too casual. CoD fanboys will love the regenerating health, bullet time when caught, and tagging people to see them through walls.
I told you guys the ps4 one looks better
It's pretty idiotic that these comparisons are happening over live streams. But I do chuckle to myself that, even though the two versions look virtually identical, some people in this comments section are already claiming 'victory' regarding one platform over the other.
I don´t think it´s about claming victory or not. It´s more about how "lazy" developers are these days. One can handle 50% more stuff(shaders) or even 100% more other stuff (ROP), yet both version are identical. Question is, is this going to be a trend among others Publishers ? No extra work for the PS4, just copy&paste Box 1 code and hope it runs on the PS4 without additional tweaks ?
It is possible, but then again 1BX game Ryse was stated running at 900p while majority of exclusive PS4 titles are confirmed at 1080p so far. We could see 1BX resolutions being smaller due to the hardware constraints. Which could transition to some PS4 titles due to multiplatform porting. A newish multiplatform Developer/publisher that is just expanding to new platforms is not going to say well it looks like crap on this platform over the other ones because they want to sell it on all platforms with high value and interest in the title. PS4 versions have a higher chance of having that extra framerate bump and less likely to strain the system either way if titles are ported to the system without taking advantage of it. They likely will still see performance gains in the background.
Don't ever call developers lazy. 50% more power DOES NOT MEAN 50% more budget, 50% more development time 50% bigger team
Looks the same lol
Xbox One version is running on a GTX video card PC. lol.
Thats all there is to it.
You cant help but act like a kid can ya? Why act like that?
Hope they get that shadow loading better hate when shadows do that crap its distracting
this game will likely look, and perform exactly the same on both systems.
Xbox One appeared to have frame rate drops in the daytime demo where the PS4 version didn't. Sync up the part on both versions where Snake interrogates that first guy during the day for reference.
They look the same to me as well. Atleast they're both identical.
I can't blame Mr Kojima for wanting to spread his game to more people. But it's sad that we won't see what he could have done had he focused on just the PS4 like he had done in the past. Oh we'll, I'm ready for that new Zone of Enders. Hoping that will be ground breaking for the series at least.
If you want that then you need to find a pc version if there is one as there will be little diffrence in x1 and ps4 multiplats.
They're extremely similar. The shadows of the trees pop in at like the exact same time in the driving around one.
LOL, they all look like crap. How about someone post some real substance, and well go from there.
LOL Animated Gifs of Off-Screen, unfinished versions :)
They must of forgot to turn on "Teh Cloud"
So much for a 40 - 50% difference, both versions looks identical and this is MGSV! Probably one of the best looking next-gen games and is open world, 1080p 60 FPS... I think the Xbox One will do fine for third party games.
So much for the triple a devs stating that the ps4 is more powerful? I dont think a game engine thats been built to run on 360 and ps4 is the best way to compare next gen.
I can't see any difference. Certainly not a 50% difference. Just an observation.
PS4 version water splashing up under snakes feet xbox one it doesn't. When the Car brakes on PS4 again water on xbox none. Clear difference confirmed.
They look the same people.
In the first GIF, the X1 version is sharper. This is all stupid anyways though.
Do not want any other news from TGS seems like a fail show.
Game looks good so far, should be great on either console.
Where's the 50% extra power people kept bragging about..
you don't see it because neither version is even running on a real console. On top of it this is a cross-gen game, which mean that the game was made for PS3 and X360 not for XB1 and PS4.
50% more power = 25% more in frames per second from what i hear.
Both games look good either way.
What are people looking for here? the graphic difference is not like the PS4 and WII U. Another rubbish article
Lol. Both were ran on pc's.
nope cant see the 50% poooweerrr