The Elder Scrolls Online (ESO) is already considered one, if not the most, anticipated MMO coming next year but what’s truly dignifying about ZeniMax’s first creation? A great combat system isn’t the only key feature towards progression. To achieve the phenomenal status, a MMORPG must contemplate many other components and that’s why the ESO’s upcoming crafting system has been one of the main discussed topics lately. But will it be truly revolutionary?
During a panel at GDC 2024, Elder Scrolls Online Game Director Matt Firor noted that the MMO has generated a staggering amount of player spending over its decade of operation—almost $2 billion.
Who says a dud game can't have a video game comeback?
Cyberpunk and No Man's Sky have to be up there. We're lucky and cursed, equally, to have games that can be updated now. For folks old enough to remember the Sega/SNES into PS1 and even 2 eras, if a game came out that was half baked (*cough*Angel of Darkness*cough*) that was it, no redemption. At the same time, having the option for updates shouldn't be an excuse for half assing games.
The Elder Scrolls Online has accumulated over 24 million players over the years. The RPG hit the milestone on its 10th anniversary.