Of all the next-generation titles shown in playable form it’s undoubtedly Crytek’s Ryse: Son of Rome that has received the harshest critique. It’s true that the original playable demo was possibly a poor choice to show to the global audience, but many suggested it was a QTE heavy affair where in reality it was closer to God of War: a gap in Microsoft Studios’ software library which they are undoubtedly hoping to fill with Ryse: Son of Rome.
In play the latest build of Ryse: Son of Rome feels exactly the same as its predecessor, only now the on-screen prompts have gone. This convinced many that it’s no longer a vague button masher, proving how unfounded their fears had been inElectronic Theatre Image the first place. Ryse: Son of Rome was and is a brutal scrolling beat-‘em-up videogame akin to DmC: Devil May Cry or God of War, trading in style and grace for raw brutality.