GameSpy writes: " As the tenth (or so) entry in Namco Bandai's long-running Tales series of Japanese RPGs, Tales of Vesperia will dazzle with its meticulously detailed cel-shading but may not tread on any new ground gameplay-wise. Similar in style to last year's Eternal Sonata, Tales of Vesperia boasts at least one feature that sets it apart: a dog with a snappy cigarette holder.
The Color and the Shape
Instantly apparent from your very first glimpse of Tales of Vesperia are the gorgeous visuals. Colorfully cel-shaded characters move with a fluidity typically reserved for feature-length animated films. Perhaps this has something to do with the involvement of world-renowned animation house Production I.G (famous for the "Ghost in the Shell," "Blood: The Last Vampire" and "Patlabor" anime series), who are responsible for the game's cut-scenes."
-Amazing cel-shaded graphics
-Cig-puffing punk rock dog
-Professionally directed cut-scenes
-Totally weird combat system
-Interminable story exposition