New gameplay emerges. Deep Down from Tokyo Game Show. Video is 60fps.
Lol I would not even want to know the Xbox One's fps for this game
Well it's exclusively for PS4, so no need to take guesses cause it's a non factor.
ladies and gents, a next gen dark souls? lets hope it holds even a candle to it
dat gameplay combined with dat 60fps/1080p is simply amazing!
I think it could just be a timed exclusive .I don't see CAPCOM not going for the XBOX money .
@hakeem0996 Sony is helping with the development of the game. I really don't see this game coming to XBO.
It isn't a PS4 exclusive, it is coming out on PS4 and that is all they have announced thus far. Same thing with Titanfall, you will have these games on both next gen consoles.
Wow, this is incredibly smooth. This is outrageous. No frame drops.
The enemy animation when it gets hurt looks great, the way it stumbles backward and actually looks like it got hurt in the spot it was stabbed in (lol, it's a feat compared to most games). 60fps helps the smooth look of the animations but it's smooth in general too. The body movement and transitions are very realistic, nothing jerky or clunky and this game might be like a year from release so looking this good already is a big achievement. Too bad this player only used the most basic attacks and wasn't very good over all. Every thing looks great except the player himself who was obviously having trouble with the controls and aiming. You're supposed to stab at those guys legs then they hunch over and you hit them in the eye which is it's weak point. He hit it in the eye at least once and it was like a critical hit 450 or so compared to all the 200 somethings.
The lighting in this game is great! I like the light that comes through the cracked wall! The guy playing, sucks lol And @ halfwits who say the gameplay look bad: A quote from a user "familyGuy" "The player didn't know what he was doing, at the start you can see he barley glanced at the controls before jumping in. There's a lot more moves he could've done as well as having useable items. In the final build there will obviously be more classes and you can even light and shoot flaming arrows. There's another article describing the game play in depth from someone that replayed this demo 7 times at TGS. http://gematsu.com/2013/09/... It's extremely thorough and shows how little this guy did compared to what he could have done."
this is how a good game should be in motion, good movement animation and deep combat. also the lighting and particle/water effects give this game a realistic atmosphere, making this a very creepy game.
The lighting and animations are real nice. Is there a direct feed of the gameplay yet?
@hakeem0996 No! It won't happen simply because the Publisher for the game is SCEA take a look: http://www.gamespot.com/dee...
@RussellGorall Yes for Titanfall but NO for Deep Down its Sony's IP so it will Never come to Xbone (stop dreaming)! The Publisher is: SCEA as you can see in the game page on "gamespot" http://www.gamespot.com/dee...
I take it back, this looks incredible, lighting and particle effects look amazing.
No here's an example of the power of the PS4. I mean look at this game!! Very intense graphics and running at a silky smooth 60fps. The bone might be able to manage 25-30fps on a game like this and running at only 1600X900 (Ryse)
Yeah but why is the online required? Is Dark Souls? Nope.
SCE-Engineers are working with and helping them out on this project. Prolly means, they are telling the peeps over at Capcom how the PS4 really works (GPGPU, SPU etc...)... You really think they would do half of the code of DD and then allow Capcom to make a Box 1 version with it (knowledge) ? It all indicates, Sony has funded this. Question i have, why not go 30fps and increase the fidelity even beyond what we´ve seen ? Do we really need 60fps for a Dark/Demon Souls clon?
Lol it's funny that people only acknowledge TitanFall as a timed exclusive now that they want Deep Down. There's absolutely no indication of an Xbox One port in the works. It was built from the ground up as a PS4 game and Sony helped build it. To make things worse, they haven't even announced it for other countries outside of Japan, so Xbox One never even crossed their minds. I think Deep Down will be the first example of what some developers are saying: "One [game] could be doing 60fps on PS4 while Xbox One does it at 30fps." There's your 60fps footage, guys. I said it awhile back it was going to be 60fps.
Who said deep combat!!
This game looks like crappola. God, you Sony fans will praise anything
Denawayne, you really think this game looks like crap? Is it not your style of game or something? The game looks awesome and this + Fallout are my most wanted games on PS4+MGS
@BlackTar - He's an Xbox fanboy just ignore him.
To me the gameplay looks pretty damn clunky and boring. The animation and fps is smooth tho. But the only thing that guy did was jab his spear at the same troll looking things for 8min straight, missing half the time.
@ members claiming boring/clunky combat: Whoever's playing in this video is using one attack to get by, which you could do in any game and make the game appear boring. It's also fairly obvious that his coordination sucks. You could play Dark Souls this way and anyone would think the same. Makes me wonder if any of you have even played Demon's Souls/Dark Souls.
It's nice to see the PS4 aiming for 60fps. Unfortunately this comes with a major drawback, the graphical leap won't be nearly as impressive this generation.
it looks nice in the grfx department, and the lighting looks good plus the animations.. but, the gameply looks rubbish. "poke him in the eye for massive damage". and you lot have been attcking ryses gameplay lol. "dat gameplay" (reading to much neogaf there) "deep combat" leave it out. now come on kiddies, you lot are quick to see anything that is wrong with "the bone's" games, yet this looks like the player is walking through maple syrup, and trying to poke everything to death with a tickling stick. lol
Mario18, you are by far a fanboy. The XBO's exclusive FPS is TitanFall, do you really want to compare the sales of these 2 games when they come out? Second, this game is corridor game. Anything this tight will look amazing. It's when you show scaling we will see how it stands up. RYSE at least has tons going on at one time on a larger scale. No a fanboy, just speaking the truth
You get some folks come here and mention the gameplay looking boring and then you get a heap of Sony sheep attacking Ryse when these folks never even made any mention of Ryse or any other game for that matter. Seriously, you can't say anything these days, what a joke. You heard it, don't like this game well that makes you a fanboy. The fanboy is strong in this one.
It does state "off screen 60fps" Didn't anyone notice that?
Thing is this game is still very early into development. I'm not worried about it if it's looking this good, this early. They should be able to achieve the target render based on these early results.
game-play looks really bad
I guess it needs less resolution and FPS and more QTE's huh? Then it would be perfect right? lol
Don't hate the game, hate the player.