Following news on GT6's audio issues, Kazunori Yamauchi announces a day-one patch to update other features.
One less stone to be thrown Forza's way. He just freely admitted we won't be receiving anywhere near a complete Gran Turismo out of the box anymore. Wow...
An "incomplete" GT that has more features than Forza. But hey, it's not like the simulation and racing aspect is taken away.
Please...please name these features that outweigh Forza. I beg you to do so.
"please name these features" Variable surfaces, variable weather, wider array of events, Dusk, Day, Dawn, Night time racing. Those are some of the features, as a Forza fan, I have been waiting on for years.
@Brutallyhonest Don't forget track editor and the real time data logger for real life cars. http://www.gtplanet.net/toy...
yewels Dang how could I forget that? Track editor could lead to virtually unlimited options and diversity if it's done right. I am really looking forward to next gen but GT6 will get a lot of play time on my rig over the next couple years. I'm already looking forward to a GT game on the PS4. There are already rumors circulating that we wont have to wait long.
Kart Racing & Rally as well. BTW, I've heard the AI companion in the Rally actually marked down the mathematical formulas in real-time. I need more verification. Oh, and doesn't GT6 have that Spain area for racing customization for online? Jesus, this is not even part of the "update" you hold on to so pathetically. Please, tell us how Forza is driving the simulation series forward when all they do is play it safe? *pun intended*
So, basically, Forza is bettuh than GT cuz of an update... I don't even...
If you think it's simply an update then you're pretty far behind. It's the fact that after 8 years majority of the game isn't PS3 assets, still after 8 years engine sounds haven't been fixed, still after 8 years he's guaranteeing GT will NOT ship as a full on PS3 title. After 8 years the online isn't as robust as Forza 3. Tuning and customization... It should bother anyone who supports GT, regardless of Forza, to know Polyphony is releasing games that require over 20 gigs worth of updates and it's going to continue to be that way. IDK know of any other game on consoles that gets a pass for releasing the way GT5 did coupled with the dev time and now GT6 still, still isn't a full on PS3 game. After 8 years development. Yes...Forza is a better in it's totality because of this. @Ketzicorn Yes Forza has a day one update. The X1 was built as an always online machine. All throughout dev time Turn10 built their schedule around knowing this was the case...a few months ago that changed and you still need the update. A few months doesn't begin to compare to having a full generation 8+ years, 2 games and 1 glorified demo, and still not have a full on complete PS3 game.
Forza 5 requires a day 1 patch also. Turn 10 admitted that without it, you can't even complete the singleplayer career mode because the game that's being shipped is so incomplete and missing content. Comparatively, PD "think" that they will release a day 1 patch to update the multiplayer portion of the game. So how do they stack up? Without the day 1 patch Forza 5 is a genuinely unfinished product that you will be unable to complete. Comparatively, GT6 will maintain full functionality and provide a complete experience, only requiring an update if you plan on touching the multiplayer aspect of the game.
"If you think it's simply an update then you're pretty far behind." You're right. In comparison, Forza's patch literally IS the rest of the game; cars, A.I. AND campaign.
Doesn't Forza also have a large Day 1 update?
Well the Xbox One itself does, so Forza's completely unplayable without one burst of internetness
features that outweigh Forza Day night cycle, weather effects like rain for example, 50 tracks.
5 games and a new console and we STILL don't have night racing. 5 games and a new console and we STILL don't have weather. 5 games and a new console and we STILL don't have dirt racing. 5 games and a new console and we STILL have 30FPS reflections and static lighting. In case you're wondering. I was talking about Forza. Don't even pretend like this little quirk would give Forza a chance to crush the Gran Turismo series. Not even close. Despite its "unfinished" state, Gran Turismo is still FAR more robust than Forza has ever been.
Sounds like you can't read very well. Forza 5 still refreshes reflections at 30FPS. Keyword: reflections It's quite a big distraction especially for the in car view. Forza Horizon shouldn't even be classed as a Forza game. It's extremely arcadey.. oh, and it runs at 30FPS. Project Gotham Racing? Again, an arcadey 30FPS racer that shouldn't even be compared here. lol A "gimmick." Okay, I guess formula 1 is just a gimmick as well. Sure, as long as we also talk about wheel support. :)
So what's your response to the replies that brought up features of GT that outweigh Forza?
Rivals Mode Car Club Autovista/Forzavista Engine swaps Custom Liveries Kinect Forza4- HDR lighting not static Forza 5 lighting- http://www.nowgamer.com/fea... Not static Ability to sell custom tuning options along with paint jobs Every car made for the system it's on Top Gear integration Tire deformation Actual damage system 80 difference manufacturers Steady flow of downloadable cars The ability to race with every single car out of the box Interior view for EVERY car in the game More diverse, better sounding engine sounds Made even better with dedicated servers and Cloud AI. Aussie cars Open wheel cars Euro, American, Asian...hell they even had the BTTF car in the Delorean and the reasonably priced car along with the exact camera angles from the TG show. Forza encourages you to buy a car, love a car, race a car and build it up as much as you want. It caters to the cars YOU want to drive...not the other way around like GT. Keep going?
They done it again! LAZY DEVELOPERS.... http://i.imgflip.com/3p1az....
I dont have internet in my house.well i play gran turismo witout patch
Then how are you surfing n4g??xD
Maybe his phone?
Lazy ass devs need to buck their ideas up and release complete games, peed off with these patches, a couple of weeks delay might be needed but a
It's a catch 22. We want the best game but not all the patching.
I swear some people, calling POLYPHONY DIGITAL lazy ass devs. LMFAO GTFOH boo hoo hoo wah wah wah oh no a patch that will make the game better, how dare yamauchi and polyphony digital do this to us, that's it I had enough of GT I am going to buy an Xbox one and forza 5 so I can finally play "the real arcade simulator" LMFAO
The details of this patch and the features that are promised or even hinted at to be added by patching later on are concerning for a game that has had so much development time and feedback. It doesn't sound finished to me at all unless they are moving toward a service based distribution model but who would really want to invest in a half a game on the promise of the rest coming in due course. Reviewers would have a nightmare for one thing. I wonder who is turning the screws here re the launch deadline. PD's attitude to development comes across in the press as laid back to the extreme. I bought GT5 and it was a shadow of the game we have now. I won't buy GT6 unless its considered finished with all main features intact.
"It doesn't sound finished to me at all" No one can say that you're right or wrong about that. Can you tell us how that can possibly be true considering that we don't know what the game part of GT6 consists of? and http://www.gtplanet.net/two... “From here [to] December 6, there will be further announcements in terms of additional tracks and cars, and support after the release will be huge, in the form of both free and paid content. Australia will dawn with a couple of tracks / locations top secret for now…”
GT is better than forza regardless xbox fanboys praise forza over gt and driveclub a agme they never played yet but still forza is better please i laugh at these bias comment
lol...dont many GT fans on N4G do the same thing? The door swings both ways..
Waitaminute?? GT 6 is going to have a large day ONE patch?? Well according to N4G and every commenter who moonlights as a developer, this means that the game isn't complete. I mean that what was said up and down in the early Forza 5 articles. Funny how this article barely has any activity. But I can already see a few shields up in defense mode.
Remember GT5? Does GT6 look anything like what GT5 went through? Kaz said he would have liked two more years to work on GT5 after it released. GT6 will have 12 months of updates, and he didn't even know when they would stop updating GT5 (which ended up being more than two years of updates which included added steering wheel support, glitch fixes, bug fixes, free content and added features which came to be a total of about 3.5 GB of patches/updates). So yeah, the GT series isn't (and won't be) like every other game in the console industry AT ALL.
It could possibly be due to the fact that Forza 5 isn't even playable unless you download that patch...
I must say Im pretty upset now. I though maybe PD would try make it up to us for all the trouble and shortcomings of GT5, but now we have to deal with a huge day 1 patch fixing sort of critical stuff? "I think for the 12 months following the release we'll continue to update the software. Because in Gran Turismo 6 we're preparing a lot of different things we haven't even touched on yet." Im worried. 12 months of huge PATCH RELEASES CONFIRMED? Holy shit. I though the patches would only be the usual small tweak and new cars. Hopefully everything that is already announced for GT6 will make it in at launch. And for the love of god the entire game better be consistent all the way through. All tracks better be the same fidelity and have the same options for weather and day/night cycles etc. And all cars should be the same fidelity also. 5k poly standard cars vs the other half of 200+k poly count hi res cars looks so freakin dumb. The right cars on the right track in GT5 and its freakin gorgeus... make all the wrong choices and it looks like GT4 upscaled... Anyone knows anything about track settings and fidelity issues? will they still be present in GT6?
So many ignoramus people along with their juvenile comments. Hyping on something that's been going on for quite awhile that basically doesn't cause any issues. We can see through your mudslinging.
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