At a recent International Game Developer Association (IGDA) keynote presentation in Toronto, The Last of Us’ creative director, Neil Druckmann, revealed his personal vision of the game’s ending to fans of the critically acclaimed game.
make it happen! I can't imagine how great this will look,ND+PS4 power will equal my mind blown (amongst other things) only:D
I posted the entire audio recording of the Keynote on my blog. Check it out if you want to hear word for word what Neil had to say! http://n4g.com/news/1356565...
I think we're all sick of the sexualisation of women in games arguments by now but I will say, even if you disagree with his views on the issue (I kinda do) the way Neil Druckmann is trying to affect the issue is the way it should be done. I understand not everybody could be in his position to write their own characters into a big budget game but however it's done, it's just an example of a much more proactive approach to the issue rather than the whining that just further cements each side of the debate into their own opinions.
When I played the game I didn't think Ellie believed Joel at the end, but I thought she wanted to believe in him even though she knew something wasn't right with his story. There is no way Ellie could know what had transpired in the facility, that Joel (massive spoilers) had killed all those people they spent their entire time together trying so desperately to find, and with that, might have thrown away humanity's best hope for an inoculation at the very least, and at best maybe a cure for the virus. If she "knew" the totality of what happened, there is no way the Ellie I came to know in the game would stand there and say, "OK". No way.
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