Kotaku writes: "Valve had a nice little gathering of souls last night at Blondie's Bar and No Grill here in SF to show of the new Team Fortress 2 map, Goldrush. If you are reading this, you are probably a big Team Fortress 2 fan, so I'll skip explanations of the game and dive right into the details.
First of all, I loved the look of it. The name certainly describes what the map was like, looking like something out of Disney's Big Thunder Mountain railroad ride. Lots of wooden structures, water towers and mine car tracks. But the map isn't just a new area, it also features a new gameplay type called Payload. Basically how it works is this: the map has three separate areas and players are split into offensive and defensive teams. The goal of the offensive team is to push a mine cart loaded with explosives through the map, capturing the defensive team's bases as they go. The cart moves faster depending on how many people are surrounding it and leaving it unattended will cause it to start rolling back towards the beginning again. The other team of course, tries to stop the payload from reaching it's goal."