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Sci-Fi Heroes Review | GameWoof

Ian DeMartino of GameWoof writes "When I first downloaded Sci-Fi Heroes, it was unplayable. Since making the jump from console games to mobile games, I have become a huge fan of the Battleheart type games. They are an example of a genre that can only be done with touch devices; trying to play Battleheart, Cowboys vs Zombies or similar titles with an Xbox controller would be as foolish as trying to play a direct port of Madden or Gran Turismo with touchscreen controls. More than that, they are a lot of fun. A perfect mix of strategy and hectic arcade action. So, playing Sci-Fi Heroes for the first time, I really wanted to love it. It had the same game mechanics as Battleheart with a great artstyle and a laugh out loud writing style, what wasn’t to love? Unfortunately, it was buggy as hell. It slowed to a stop and crashed more than a Windows 95 PC that had spent the past two decades browsing porn sites without virus protection."

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