DarkZero's Dominic writes "Diablo III for PC was a huge launch for the platform. I remember being stuck waiting for an hour and 30 minutes just to be able to login to Blizzard.net and create my character. The launch was a mess, but even so, once the kinks were ironed out, Diablo III went onto sell over 12 million copies and become one of the most successful games on PC. It only makes sense for Blizzard to capitalise on the Diablo brand and bring it to consoles. People know the name Diablo, and some of the older gamers might remember the original Diablo getting a PlayStation port - a port that suffered from a bad interface, poor controls and other numerous problems. It wasn't exactly a port to be proud of. This time around though, that issue isn't there; Diablo III is a brilliant adaptation to the controller that has been given the love and care it needs to make it succeed on consoles."