Power struggle: the real differences between PS4 and Xbox One performance

PlayStation 4 is currently around 50 per cent faster than its rival Xbox One. Multiple high-level game development sources have described the difference in performance between the consoles as “significant” and “obvious.”

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majiebeast1437d ago (Edited 1437d ago )

"Sony and Microsoft are each still working on the graphics drivers for each console, and Xbox One is lagging behind in this regard – Microsoft “has been late on their drivers and that has been hurting them,” said one source. Another described Xbox One’s graphics drivers less charitably as “horrible”.

Sounds to me like Microsoft wasnt ready for a 2013 launch and Sony forced their hand.

"One basic example we were given suggested that without optimisation for either console, a platform-agnostic development build can run at around 30FPS in 1920×1080 on PS4, but it’ll run at “20-something” FPS in 1600×900 on Xbox One. “Xbox One is weaker and it’s a pain to use its ESRAM,” concluded one developer."

Ouch, thats a pretty damn big gap if its true.

I seriously hope that this is all just software related and that the hardware didnt get rushed, cause then a RROD repeat would not surprise me.

THC CELL1437d ago

Rushed like said, do u no what gets me people claim ms has all this money caps yet they don't use it, greed

black0o1437d ago

mark My words

the next wave of malti-plat titles will show that 50% defferent in power

Shikoro1437d ago (Edited 1437d ago )

It's because at first they put multimedia features at the forefront even though it's a games console, and that's why it's underpowered. That is going to come back and bite them in the ass.

Not just the next wave. The difference between launch titles will be obvious.

black0o1437d ago

the 1st wave titles are more like in between next-cur gen and based on cur-gen engines, they won't make use of the real power that comes with the new hardware also with the drives being prototype ..etc

but once the devs start planning their next projects based on the next gen tech then the deference will be clear I mean way clear

sincitysir11437d ago

Idk if anything multiplatform games might be xboxone level because im sure micro would not be.happy about an inferior copy. Yet ps3 gamers had to dealwith it. Im looking at u fallout 3 and new vegas. But at least they will run perfectly on ps4. Heres to a future where ps4 is lead platform. Cheers

majiebeast1437d ago

I think ea is already doing the parity thing with Battlefield 4 for PS4, there is no way that game cant run at 1080P on PS4.

nukeitall1437d ago


Carefully selected quotes without all the details.

"ur contacts have told us that memory reads on PS4 are 40-50 per cent quicker than Xbox One, and its ALU (Arithmetic Logic Unit) is around 50 per cent faster. One basic example we were given suggested that without optimisation for either console, a platform-agnostic development build can run at around 30FPS in 1920×1080 on PS4, but it’ll run at “20-something” FPS in 1600×900 on Xbox One. “Xbox One is weaker and it’s a pain to use its ESRAM,” concluded one developer."

Notice how they say unoptimized!

"“The poor [graphics] drivers have made it difficult to push either of them, and the developers aren’t familiar with the hardware yet,“ said one source."

"Xbox One does, however, boast superior performance to PS4 in other ways. “Let’s say you are using procedural generation or raytracing via parametric surfaces – that is, using a lot of memory writes and not much texturing or ALU – Xbox One will be likely be faster,” said one developer."

The truth hurts fangirls and everyone else just enjoys the platform and the games!

YNWA961437d ago Show
xHeavYx1437d ago

Anyone else thinks that M$ will come up with a new console in 2-3 years to try to match the PS4 power?

Septic1437d ago

If the PS4 is indeed 50% faster, that spells BIG trouble for MS, regardless of what exclusives the X1 has.

If that is the case, then I pray that the PS4 versions of multiplats aren't gimped for the sake of the X1.

FamilyGuy1437d ago (Edited 1437d ago )

Without rushing they'd get obliterated by the PS4 sales, instead they're only going to get demolished. I'm thinking 80:20 between the two.

MS did what they had to do, though it's really weird that they weren't ready. They're what, 7 years into this gen, what were they waiting on?

What a crazy article to pop up. Expect Penello to respond before this day is over. lol

also this:

"better to “castrate” the PS4 version and release near-identical games to avoid ruffling any feathers."

It's official, Xbox 1 games will be gimping PS4 versions of multiplatform titles -_-
This is why we cherish exclusives.

mewhy321437d ago

Wow. That performance difference is big. But you know what that means? I read the rest of that article and it was clear that the pressure for parity from micro$oft would be a factor. Also in the article it was stated that it wouldn't make financial sense for them to make one game prettier than the other unless it was a simple tweak. That means that the PS4 development of third party games is going to dumbed down significantly because of the lowest common denominator syndrome brought about by the inferiority of the bone's hardware. That's crap. Sony should pressure the 3rd party devs to push the PS4 and take full advantage of it's abilities and not let the bone hold it back.

theBAWSE1437d ago

scariest part of that interview..

'One source even suggested that enforcing parity across consoles could become a political issue between platform holders, developers and publishers. They said that it could damage perceptions of a cross platform title, not to mention Xbox One, if the PS4 version shipped with an obviously superior resolution and framerate; better to “castrate” the PS4 version and release near-identical games to avoid ruffling any feathers'

of corse Microsoft will castrate developers for making the stronger consoles multi platform games better.. It's like bluray and DVD all over again.

Microsoft hindering games once again with inferior hardware

nix1437d ago

@familyguy: i think they were waiting for Sony to show what they have to show... but Sony came out little early and suddenly caught them by their balls.

Septic1436d ago

"Microsoft hindering games once again with inferior hardware"

Once again? The 360 was far more developer friendly than the PS3.

Kryptix1436d ago (Edited 1436d ago )


"One basic example we were given suggested that without optimisation for either console, a platform-agnostic development build can run at around 30FPS in 1920×1080 on PS4, but it’ll run at “20-something” FPS in 1600×900 on Xbox One." -From Article

"Notice how they say unoptimized!"

lol You do know that includes the PS4, right? They both were given the same test.

Basically, given the tools and hardware, the PS4 is more flexible with it's unified architecture and makes it really easy to develop for. Which confirms all the statements Cerny has talked about on making a very developer-friendly but yet powerful console. Didn't Guerrilla Games, the creators of Killzone, also said that the PS4 has barely any bottlenecks? That's because with a unified architecture, the physical memory in the console is shared among the components (CPU and GPU) and can be sent and used for the more intensive processes putting less pressure on everything else which means less lag in performance. The console would be able to compute elements much easier and faster.

"Xbox One is weaker and it’s a pain to use its ESRAM,” concluded one developer." -From Article

Once again, another person stating that the Xbox One is weaker than the PS4. How many different developers have to say that it's inferior to the PS4 before it registers into your head? Now this one is about the ESRAM. Didn't that misinformation moron, MisterX/Insider has said that the ESRAM contains 4 lines for the DDR3 so it can compute much faster making it 4 times faster than the PS4? Complete lie, even if two of those imaginary lines for memory transfer were used, it would still be weaker than the PS4's constant 176 GB/s. And now that it's stated that it's hard to use, 3rd party developers wouldn't entirely use it's full power just like the PS3's Cell. The PS4 will have a large advantage in power for years and even so, the GDDR5 RAM isn't optimized. Most computers use DDR3 so developers have a better understanding of it already. GDDR5 will be learned and give the PS4 a bigger boost for better frame rates with much more larger games using more RAM.

"The truth hurts fangirls and everyone else just enjoys the platform and the games!"

Funny, if it's all about the games for you, why are you here? This article is about both console's power and performance. And it's here because delusional Xbots like MisterX love to spread misinformation and post it on N4G. This article proves that the PS4's power in most cases is better and set in stone. I'm not saying the PS4 is 100 times better than the Xbox One or some stupid sh%t like that that's not based on fact. But it shouldn't be hard to take in that the PS4 in fact is more powerful than the Xbox One. Don't deny it even with all the explanations and factual numbers not theories. Even the games speak for themselves, look at Killzone: Shadowfall, it can run between 30 to 60 frames at 1080p. While I still haven't heard many Xbox One games that does 60 fps at 1080p except Forza 5 but that game is lacking dynamics. Killer Instinct only runs at 720p, pathetic for a fighting game, really. lol

Truth hurts, sorry if I put you in a coma.

theBAWSE1436d ago


where did I state ease of development?

I stated DVD vs bluray... And for a reason, I read articles where certain games had less content due to developers not wanting to pay Microsoft the fee for multiple DVDs on their 360 game which therefore resulted in ps3 games having less content to be on parity with the 360 version

this time for ps4/xbone it's gamers that will suffer alot more due to the graphical inferiority of the xbone not the storage medium

Septic1436d ago

@ theBawse

Please name these games for me where games suffered due to so-called space restrictions.

You appear to be exaggerating the issue, if there even is one.

4Sh0w1436d ago (Edited 1436d ago )

So if ps4 is 50% more powerful and easier to dev for and micro is behind in dev for X1 after being caught off guard by the announcement of ps4, the why is Ryse the best looking console game at launch, why is sony struggling to get a racer that quite frankly despite its claims looks no better then The Crew to run at 60fps, why are there more AAA launch exclusives on X1? I guess the X1 strengths the article spoke of must also be significant becaus3 all that would point to ps4 games showing huge gap in superiority from the start. Im not buying this though from ghost sources. I heard all the talk before but lets see proof and right now the games speak for themselves.

theBAWSE1436d ago


off top of my head final fantasy.. the biggest jrpg

you think it's exaggerated that's good for you.. developers wouldn't broadcast the fact but it's a known issue

Godmars2901436d ago

"do u no what gets me people claim ms has all this money caps yet they don't use it, greed"

No, its more like MS has lost more money than they've gotten out of the Xbox brand, so they're reluctant to put in even more or otherwise force it to pay off.

For someone reason the Xbox fan camp seem to forget the fist Xbox. That MS only lost money on that system which both undersold and never saw a decrease in production costs because key parts for it were leased instead of bought.

Between that and the RRoD incident, out of their ten year history in the console industry MS have likely been losing/not seeing much profit for at least six years.

FamilyGuy1436d ago

@ 4Sh0w

Ryse looks and plays like crap and
MSs so called "AAA" launch line-up is composed of 360 games that got pushed (forced) in to becoming X1 launch games.

How is Ryse the "best"?
Killzone scraps it,
Deep Down annihilates it and
Second Son makes it a cheap street walker for tips as it is clearly its b****

Who started this "Ryse looks great" crap anyway? Just because Crytek made it or something? Look at Marius' eyes and tell me that's next gen.

ChrisW1436d ago (Edited 1436d ago )

I recently upgraded the RAM in my PC from a Data-rate of 1333 to 2133, which is about 60% faster...

Originally, it took 1&1/2 minutes to load Windows, and 2 minutes to load a high-res picture in Photoshop. But now... It's absolutely awesome!!! Windows loads in less than 8 seconds, opening something in Photoshop takes about 10, and every game that I play loads so fast that the audio can't keep up!

Absolutely awesome in burlesquing proportions!

1436d ago
AlexanderNevermind1436d ago (Edited 1436d ago )

@ rewardedone

If Devs aren't bought out then the differences in multiplats (graphics and performance) may be significant.

I for one will be very upset if they castrate the PS4 due to not trying to ruffle MS feathers. Hell they don't castrate multiplat PC editions in reference to consoles.

thechosenone1436d ago

“Xbox One is weaker and it’s a pain to use its ESRAM,” concluded one developer."

“The clock speed update is not significant, it does not change things that much,”

Microsoft, you got some splainin to do! :lololol

Enemy1436d ago (Edited 1436d ago )

Another day, another confirmation.

@ 4Sh0w: Your opinion is just an opinion, though. The PS4 being more powerful is a fact. It's not a matter of "if."

Killzone: Shadow Fall's tech makes Ryse look outdated. Just youtube Killzone: Shadow Fall tech.

As a matter of fact, Ryse was a current gen Kinect game for longer than it was an Xbox One game, which explains the lackluster visuals and glitchy QTE combat. It's unfair to even compare the two.

Crytek are very likely using the exact same Xbox 360 version's assets, so if Ryse is the best looking next gen game for you, well, I don't think I need to point out the obvious.

The Crew, graphically, is closer to the previous two NFS games, Hot Pursuit and Most Wanted. Yes it's open world but graphically, it's closer to those two games than Driveclub. Driveclub is photorealistic in comparison.

Killer Instinct is AAA? It's a simple fighting game running at 720p, launching with only 6 characters, priced at $20 or something, lol.

Let's talk about Forza 5:

- Forza 5's lighting is baked. Driveclub has real time dynamic lighting/global illumination, whereas every object casts its own shadow, which results in a superior graphical experience. There is absolutely no arguing that real time dynamic lights are infinitely, technologically superior to fake, cartoony baked lighting. Unless cartoony art direction is part of Turn 10's goal, which it isn't. Forza 5's lighting is so weird and unrealistic, that I'm shocked they even advertise the game's graphics as realistic.

- Driveclub's clouds are dynamic. They actually move around as they're (yep, you guessed it) fully modeled. Clouds in Forza 5 are practically painted on and static. Part of the static background.

- The environments in Forza 5 are completely static as well. Every single detail from trees to mountains in Driveclub has been fully modeled in 3D. Doesn't matter how far the object is from the camera, if you see it, you know it's a modeled object in Driveclub. Forza 5 uses static backdrops to make it very easy to achieve 60fps.

- Forza doesn't even have night racing or weather effects. Turn 10 have been using the same cheap method for 60fps since the original Forza. So much for "next gen progression" huh?

You ever wonder why Turn 10 never talks about the tech in their games? If Driveclub was using the same last gen tricks of Forza 5, it'd be locked at 60fps. As of now, Forza 5 is only really comparable to Ridge Racer, as they both use the same smoke and mirrors for 60fps.

Or maybe you want to talk about Dead Rising 3? All Capcom did was slap on more brain-dead AI and call it "next gen." How impressive!

Naughty Dog = new PS4 IP coming (and sequels to their previous GOTY winners)
Sony Santa Monica = multiple new PS4 IPs coming
Guerrilla = new PS4 IP coming
Quantic Dream = multiple new PS4 IPs coming
Media Molecule = new PS4 IP coming
Polyphony Digital = Gran Turismo 7 is coming

Let's not forget The Order: 1886. Or Rime, or Everybody's Gone To The Rapture, or the endless indie games on PS4.

kariyanine1436d ago

@theBAWSE is that really scary though? That's been standard operating procedure in the game industry for years.

BG115791436d ago

@4show, all or almost all of the exclusive games for the Xbone were games that were being developped for the 360. MS just shifted the production to the Xbone, nothing else.
The advantage will be lost in the developpement of the next games...

4Sh0w1436d ago

Familyguy any fanboy can just say KZ SF looks like crap, DC looks like crap l, inFamous SS looks like crap but its not proof. Its just fanboyism you can paste all the cutsecene stuff you want buy I know what my eyes see and Ryse has the best in game graphics Ive seen. I could understand if you disagree but to say it looks like crap is pure fanboyism, everyone with hands on love it or hate it still acknowledge how eye popping the graphics are.

Computersaysno1436d ago

Is it still news Xbone is slower? Are people still trying to argue it isn't?

LOL you guys crack me up.

Ritsujun1436d ago

Pitiful Microsofie, struggling since the Xbone180 reveal.

ChrisW1436d ago

Good god!!! Of the [albeit small] number of "AGREES" that I got for my prior comment, I wonder how many actually believe that RAM is capable of doing something like that?

Wow... if so, it's paradoxically ludicrous!

Consoldtobots1436d ago (Edited 1436d ago )

if we get another gen of this crap it will just prove once and for all what a despicable company MS is who uses employees to act like "gamers" and post online under the guise of "real gamers" play both platforms yada yada yada.

truth is anyone that supports a corporation that holds an entire industry hostage to it's greed and lack of tech know how is a moron who needs to be run out of this hobby along with MS. Some people/corporations are involved in gaming with good intentions, others.........well we saw the backlash they created when they showed their true colors with the xbones draconian DRM.