"We haven’t confirmed fps yet except to say that we’re currently running [email protected]
looking forward to seeing direct feed with engine sound and no music tomorrow.
"On fog: “It is unique every time. On the occasions when the clouds roll in and you can only see the tips of those mountains… and the cars in front are casting long shadows towards you as the sun rises from the horizon… and you’re breezing through it all 150mph… it’s utterly sensational!”" This is what sets DriveClub apart from that other launch title racer. Truly next gen feature that we aren't hearing anything about. These are the aspects that actually tax a game engine making it more difficult to reach that 1080p, 60fps desire. I personally don't mind if it's 1080p at 30fps or 720p at 60fps just as long as it's got these next gen features. Can't wait to play this, I'll be checking that video out tomorrow too.
I don't get your disagrees, everything you said makes sense.What's the point of going next gen if all w have to show for it are better graphics? I like seeing the subtle(yet drastic) improvements.
@ familyguy u sir are correct , people don't understand when u put special features like that it takes power to do so hell even the clouds in the sky change ,there not the same all the time and plus its a new ip. why haven't we seen anything new , like night and day cycles , weather in the other launch title racer , ok all they did is make it look pretty but it looks like its copy and paste to me.
Hold on are you guys serious 60fps in a racing game doesn't matter now? The other stuff is nice but its fluff this is a driving game and the framerate goes a long way to immerse you in that sense of speed and realism of a race. Yeah OK weather is cool but framerate affects every track, every race, its always part of the game. Its not make or brake but it sounds pretty weak all of a sudden 30fps is OK especially for a next gen racer.
I'm sorry but you're making excuses. This is a racing game. I'd rather the devs focus on the handling, cars and tracks and not dynamic clouds in the sky. Driveclub should be going gold in the next month. A few weeks back it was only 35% complete. They stoll can't say what fps it will be. They haven't even shown any direct video yet. For me they are all warning signs. this game sounds rushed.
Hope its a good racergame otherwise it will be a while till the new GT.
I'm gonna call it and say that they will hit 60fps/1080. I think they'll reveal all at TGS.
@Domination No, a month or so ago they were just showing the 35% *build*. That's not to say that's where they were at in that point in time. And if I'm not mistaken, we did get direct feed last week? And it looks great. Not to mention we're getting direct night feed tomorrow. Evolution are known for having the graphical quality of their games suddenly improve close to launch, it's just their process. We're seeing it happen here. The tracks look brilliant, that's what all these features that aren't in similar console racers do. Who is to say the handling isn't great aswell? Just because the studio is taking on more work than purely just the cars in an arcade racer, doesn't mean it is rushed. Oh, and it is a launch game. Of course things will change up until the very last minute.
"This is what sets DriveClub apart from that other launch title racer. Truly next gen feature that we aren't hearing anything about. These are the aspects that actually tax a game engine making it more difficult to reach that 1080p, 60fps desire. I personally don't mind if it's 1080p at 30fps or 720p at 60fps just as long as it's got these next gen features. " So what...the clouds and shadows are more important than FPS in a racer? This is a 'true next gen feature' but Drivatars with more dynamic A.I is ridiculed because of its association with the cloud? @AceBlazer13 "I don't get your disagrees, everything you said makes sense. What's the point of going next gen if all w have to show for it are better graphics?" Eh? You say you don't understand why he is getting disagrees but then say "What's the point of going next gen if all w have to show for it are better graphics?" You do realise he is touting the visuals of the game as opposed to the gameplay right?
Did any of you read the article? I'll post a few of the other bullet points here too to help you guys out sense you prefer reading comments (I like reading comments too). ----------------------------- “The game is still in development and will continue to look better and smoother day on day until you get your hands on it. We will keep up to speed with how it progresses, showing you more and more up to launch.” The tracks in #DriveClub are vast with fully dynamic illumination. The interiors and exteriors of every car in every race are rendered in staggering detail and the underlying physics system is incredibly fluid so that driving feels authentic and responsive. On top of that there’s a lot of live connectivity happening in and around the races too to serve up challenges and reward you and your club for everything you do." “You can play every track at any time of day. In the video you’ll see tomorrow the time of day is accelerated x30, which is something you can set-up in the game too per race. Rain isn’t being developed for launch.” “The video tomorrow does not have any music. Just engine audio! In the game you can choose to have music on or off.” ----------------------------- Obviously they're focusing on the driving mechanics as well, this is Evolution Studios. Maybe you guys never played MotorStorm but it was an amazing game and they've added a few other devs to their camp from other noteworthy driving game focused studios. This is a 1st party Sony Studio. I'm not trying to downplay 60fps, it would be great if they achieve that, but it being 30fps is definitely not something that would make me not want the game. This game is going to be a beast regardless.
You hardly NEED 60fps for a good racer. Hell console gamers have lived without it for years. It's useful for Sims because it allows the physics engine to update faster with the graphics engine. But some of the greatest racers of all time are 'only' 30fps. Stuff like project Gotham racing which is one of the best of all time and one of my fave racing series is only 30fps but it's still smooth as silk. If drive club have considerably more advanced visuals and effects than another 60fps racer and it only runs 30fps but a rock solid smooth 30fps nobody should really care that much. I know I wouldn't.
@DOMination- Released a week ago. http://www.gamersyde.com/ne... Still waiting for Forza 5 direct feed gameplay or ANY of the Gamescom 2013 direct feed trailers (not direct feed gameplay, just the trailers even) from Xbone titles. Fable Anniversary has just been delayed, another game that has had no mention since its announcement and clearly wasn't going to be released in 6 weeks time.
Definitely, Drive Club will be feature packed to improve immersion substantially. It's definitely going to have that edge up on the competition when other games look stale and cartoony in contrast.
Dom- Direct feed video: http://www.gamersyde.com/ne... 35% complete a month ago? The build that Evo brought to GC was 35% complete. That only means that the demo team was using a version that was at that percentage, it does not mean that development itself was that far along. If you're going to comment on a forum, you might want to make sure you actually know what you're talking about. As for it going Gold, they have until the end of October and can also release a patch day one. Edit: And Evo just released a new video: http://www.gamersyde.com/ne...
I'm fine with the 30F/s
So much for GDDR5 and the 50% PR baloney talk. Leave the graphics and fps talk to the PC gamers or else MS and Sony executives will make you console gamers look dumb for believing their BS.
So we should listen to your BS instead?
What is recent obssession with fps like its only thing in games that matter??personally I think it the only thing xbox fanboys can jump on and be like see our console is better. For new ip driveclub is looking seriously good. I would like to see a might more gameplay of forza before I decide on it.
Well the amount of ram in a system has very little to do with the FPS. -->If you have too little the game wont run at all, or crash, or it has to move data to the harddrive (which then causes stutters because it's slower to read). -->If you have enough the game runs smooth -->If you have double the required amount the game runs still smooth -->If you have tripple the amount the game still runs smooth I hope you get my point. If a game requires 2GB of ram and you got 4GB you are good. If you have 8GB you are still good but the game wont profit from the extra ram because it only uses 2GB anyway. That being said, the extra RAM of the PS4 allows the DEVs to make much bigger games that make use of the extra RAM. You can build a level that uses 4GB RAM instead of a level that uses 512?(ps3). That is a huge difference and that is the biggest change going over to next gen: Bigger Worlds, seamless, no loading times. The FPS on the other hand are limited by processing power. CPU & GPU. From a look at the specs i think the CPU will be the bottleneck in the PS4 (and xb1). But that is just from a "PC" point of view, who knows what kind of tricks they are using :) But from the looks of things the ps4 is much more powerful than the ps3, but not gamechangingly powerful. And that statement is based on devs having trouble reaching 1080p/60fps. I know this post is getting long :) But the fanboys need to see the facts... Do a quick calculation: 640*480 (480p) = 1280*720 (720p) = 1920*1080 (1080p) = By going from 720p to 1080p the system has ALOT more pixels to push (over double the amount!). Of course there are other factors involved. But it just tells us that PS4/Xb1 are not all that powerful compared to gaming PCs (2012-2013 PCs). hm i think i got off track a little. End of story: RAM does basically not influence FPS.
The game looks fantastic already, the DAY/NIGHT cycle and the weather effects will set this game apart.
Just let me play.Not to often racers are worth my time I'm surprised so many are luring me in this gen.
I think they're going to get to it. They got this! I think I'll be picking up the full version of this or Knack on launch day (in place of Watch Dogs).
You can do it guys, come one, push, push! lol
bu bu bu bu bu that ddr 5 and 50% more powerzzzzz
@okmrman bu bu bu bubbles keep it up u have 3 left, cut the trolling . game on.
okmrman, what exactly is ddr 5?
I know right... Makes you wonder if this game would even be possible on the Xbox One :-P
Dance Dance Revolution 5 was announced?! AWESOME!
bu bu bu bu bu bu but that 32mb of eSRAM, DA powerz of Da cloud....Oh and lets not forget that huge system seller Dead Rising 3 you know from the company that most people generally trash to no end but suddenly DR3 is the next coming of jesus
Bu bu bu bu bu bu bu ta cloudzzzzzzz @dead They cant even get DR3 stable at 30fps!
Killer Instinct 720p/60fps BF4 720p/60fps Forza 5 less cars than Forza 4, no real time weather or day/night even global illumination...so sad Dead Rising 3 "We're targeting 30 frames a second," lol man please...
I believe in you!
I really hope they can get 60fps cause the game sounds and looks good, But the best part is it's mainly free with PS+... I'll definitely it a try on Nov 15th or the 16th, Maybe the 17th.... Damn Sony imma have too many games too play!!!
I'm afraid "pushing" here means cutting corners on the graphics side of things. Let's hope that is not the case.
God forbid they scale back the polys on the Headlamps so they can achieve 60 fps.
@Kwiet you think that's what's holding it back? Interesting if so.
When I look at racers I'm just not interested in the best looking game ever that's as close to real life. I mean I used, and I still get every GT game, but fuck, more arcade racers please? The Crew and NFS: Rivals look like my cup of tea right now.
Meh, even if it isn't with patches that the new generation are allowed to make, we could see 60 fps down the road if they don't manage it by launch.
When has that ever happened with a game? I've never seen 60fps 'patched' into a console game.
Consoles have just recently with the new generation allowed just big patching that it's possible. But it happens on the PC ALL the time, game's get fixes and various tweaks to improve performance and increase frame rate. Heck some games get patches and increase the max resolution.
Patches have been used with console games for years now, fairly large patches on occasion, and I've never seen a game get patched from being 30fps to 60fps. Ever.
I just want to play it.
Drive club going to be good don't worry. I'm going play this just because motorstrom 123, my favorite racer since (nfs underground & mid night club dub edition) I wish they would have drop a new motorstorm for ps4, but I take driveclub. I got faith in this game no matter the frames.i never cared about frames per second . Most of this tech stuff gotta come from pc gamers. Console are not only about graphics fps.basically console gamers won't care about (fps)
The generation hasn't even begun yet and they are already pushing the PS4 "hard"? So, what are they saying, that what we're getting at launch is as good as it'll ever get next-gen?
It's the same thing every generation. Don't worry about it.
You must be new to this"let me break it down to you . All DEVS do not program the same!!!! They are learning with the new tech plus if u read the article u would learn there's a lot of tech in drive club!!!! What might be some DEVS ceiling might be the Next DEV floor also
What they are saying is that hey are pushing it as hard as they can with what they KNOW NOW! Just like every console, the PS4 has some untapped potential. There are dev tricks that will come from many studios that will help to do things more efficiently in the future. As for now, they are basically doing everything that they know how to...in a very limited amount of time.
im gonna giggle when they achieve 60fps and the game still looks better than shitta 5. And, people dont realize 50% of forza 5 is copy/paste from previous gens, while every thing in driveclub is 100% new.
I think it's hilarious that the Xbots are counting on Dead Rising 3 to be a system seller....As much as people love to hate on and trash Capcom every chance they get suddenly they are now amazing again and creating one of the greatest games ever...They wont even mind the possibility of on Disc DLC or paying for costumes and cheats cause it's the greatest One80 game....Nevermind that it will go elsewhere in 6 months after it releases
who is counting on DR3 to be a system seller lol? i've never heard such nonsense
I'm little disappointed about the news because drive club is a first gen game. So I wasn't expecting to hear that the DEV are struggling to achieve 60fps in drive club.
Forza 5 > Drive Club < Need For Speed < PGR Forza 5 Day 1!!!!
Hopefully they can reach 1080p and 60fps before launch. Definitely liking the looks of the night racing.
This is included with PS+ ?
Arcade racers arnt my bag but seeing as it gets a free taster with psplus then I guess ill check it out and see wot all the fuss is about. Hope it does well for evolution cos they are a quality dev no doubt.
Will get it on PS+ it is free anyways :P
I prefer the game as it is looking now, rather than bland and 60 fps. But, would it be possible to include an option in the game with downscaled graphs and 60 fps and the way it is now at 30 fps? I would go totally for 30 fps. But the only console game I saw something similar was Bioshock Infinite, that you could choose vsync or not. Edit: I have no problems with framerate here: http://www.gamersyde.com/do... This game looks awesome!
I'm impressed that they are working hard to try and achieve it but it does make me consider one thing. Normally launch games are not representative of the consoles overall power. If devs are struggling to get the performance out of PS4 or X1 now then that does make me think that these modern consoles based on low power mobile parts might not have the overhead or longevity that we think they will or compared to last gen. We may see the best earlier in the lifecycle once the tools are mature.
I feel that most Nextgen games should be running at 60fps. Only a handful in Currentgen were able to run at 60fps, which was underwhelming tbf. I want to make use of my 144hz monitor and am sure others with gaming monitors will also like to.
They gonna make it, trust them!
It's not gonna happen bro. Not without compromising something.
Definitely the most ambitious next gen racing game, props to Evo for making this happen indeed. Would rather have a lot of real time next gen features packed into a true next gen game than a current gen game with an upgraded coat of paint. I can see it being by far the more immersive racer with these features.
Racing game at less than 60fps? At least the clouds are pretty and roll about, I mean that's why we play racing games, the pretty fog.
Nope. Nobody trolls Sony articles. It's only ever the other way around...
Yup. You got it.
Many of the best games I've ever played are 30fps. When you have highly detailed fully 3D environments, fully dynamic lighting and shadows, cars rendered with hundreds of thousands of ploygons, real-world reflections on all surfaces, etc. obviously 60fps is not a guarantee. Driveclub will be incredible no matter if it hits 60fps or not. It's the only true next-gen racing game right now, and I can't wait to play it. Btw http://community.eu.playsta...