Anyone who grew up during the 1990s remembers how common it was to rate games according to visuals when 3D graphics first came around. Let’s not let that happen again.
Some interesting points. I agree that gameplay should remain the core focus, but many games these days aren't gameplay oriented. They're more narratively focused, and that's their goal. It's important to assess games based on what they're trying to do. Not every game requires the same rubric for evaluation.
I thought publishers paid for all those reviews because game journalists are all so filthy rich from the UbiDollars. I should probably add "FACT!" to that so it's really true.
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