Polygon: "How do you not love a game that wants so desperately to delight? Well, you fight the camera through the whole scene. You summon the wrong weapon at a climactic moment. You hear the umpteenth joke fall flat. And so on.
The Wonderful 101 wants so much to fly. Heck, I wanted it to fly. But it’s saddled with so much weight it can never seem to pull out of freefall."