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First Impressions: Revisiting Adolescent Angst in Quantic Dream’s Beyond: Two Souls | Push Square

Push Square: "Beyond: Two Souls is unlike anything that you’ve ever played before. It certainly shares similarities with developer Quantic Dream’s previous work, but many of those comparisons revolve around the fact that you’ll be interacting with the game world in an unorthodox way. Much like there was an entire sequence in Heavy Rain dedicated to attending to the needs of your depressed son, the opening hours of the Parisian outfit’s latest PlayStation 3 exclusive are packed with unexpected, intentionally mundane moments. It’s certainly not going to win over the studio’s staunchest critics – but we’re not entirely convinced that the company cares."

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