You won't be seeing a GTA film any time soon. "If GTA IV was a classic New York story," says Rockstar's Dan Houser, head writer and vice president of the studio, "[GTA V] is the endpoint of the American dream." It's where everything America hopes and lusts for, reinvents its past for, lives, or dies; the plastic, fake land of missed opportunity. Los Angeles is the dream that America invented, and the Rockstar team has spent over 100 days combing every last inch of the real LA to make the game world, in a process that started in 2010 at the height of the sub-prime financial crisis. But, Houser admits, creating the world is always the largest part of development. The team spoke to everyone it could, from cops to FBI undercover agents, Mafia experts and gangsters.