DICE says that because of the sheer size and scope of Battlefield 4, you can never have a "perfect" netcode -- there are too many things that can go wrong.
Halo veteran Marcus Lehto's studio, Ridgeline, will now be joined by DICE on the project.
Cheaters & hackers have been causing grief on Battlefield 1, Hardline & BF4 servers, with nonstop DDoS attacks among other things. Unfortunately, EA has remained silent about it.
if this happened in 2042, they'd have something to say. which is weird, considering battlefield 1 has more players on steam right now.
Its so obvious that EA is doing this or hired ppl to mess up the games so that we’d be forced to have just 1 Battlefield working.
Honestly it’s probably the devs themselves. They did an update to bf4 way back that kinda made assault rifles doo doo in hopes that people would flock to BF1 cuz BF4 was too perfect
The shooter genre is one of the most beloved videogame genres in the gaming community, and rightfully so. From DOOM Eternal to Battlefield 4, passing through The Outer Worlds, the Xbox Game Pass has a lot to offer when it comes to amazing shooter experiences. Come check out some great shooter games available on Xbox Game Pass!
There's a bunch of great shooters on gamepass; both legacy and new.
A recommendation I have is a work in progress preview title called Anacrusis. It's a lot of fun, and has a cool aesthetic.
Its nice to see a developer admit their net code isn't perfect.. I'm looking at you treyarch/IW.. LOL
admitting defeat already
You can't have perfect netcode because of the laws of physics...
you dont have to be prefect, just enjoyable :)
im still waiting for more single player. looks awesome!