"With Corporal Wonderbra being shoved in your face, it’s difficult to notice pretty much anything else accompanying the awfulness. One thing seems to have been overlooked, though: Kojima said he designs characters with the primary intent “to make u [sic] want to do cosplay or its figurine to sell well”."
Jack Bromley points out that, sexism issues aside, Kojima's defense of his latest character shows a sterile, money-driven approach to writing and visual design.
"If Metal Gear Solid V is to be remembered on its own merits, creating characters around the idea that people should want to put them on display isn’t the way to go. I never got into the Metal Gear series, but I know that the best way to create a character is to create a character. Not to create something you can sell. This kind of paint-by-numbers design is off-putting."