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Submitted by SpaceSquirrel 814d ago | news

‘GTA 5’ Xbox 360 frame rate, pop-up and anti-aliasing discussed

Several general visual details have been revealed for the Xbox 360 version of the upcoming multiplatform video game, “GTA 5.” (Grand Theft Auto V, PC, PS3, Xbox 360)

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zyphee  +   814d ago
Thats because they played a debug kit version, the final code hasnt been put in yet.. the final retail version has never been played, both systems with have smooth edges and pretty much the same graphics.
#1 (Edited 814d ago ) | Agree(27) | Disagree(171) | Report | Reply
ThatEnglishDude  +   814d ago | Well said
So no one has played the final builds, but apparently you have...
zyphee  +   814d ago
No but I go to school and develop games, the final build always looks and runs smoother then the debug version. Debug isnt meant to look pretty just meant to run code and render neccesary textures
Hydrolex  +   814d ago
Keep fooling yourself Zyphee !
Hydrolex  +   814d ago
If you were going to school on how to develop games, you would know that PS3 has an advantage over the 360 when it comes to hardware, especially the cell. Depends on what the developers can do with the cell. Naughty Dog for example took good advantage of the cell... I remember reading Sony helped Rockstar with GTA V, trying to maximize the cell usage.
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starchild  +   814d ago
"The first hands-on details have been revealed for the Xbox 360 version of the upcoming multiplatform video game, “GTA 5.” According to a preview article by PC Games on Sept. 3, the latest “Grand Theft Auto” title seems to be running very well on Microsoft’s current-generation console with a very minor issue."

"PC Games mentioned that “GTA 5” is a huge jump from the last mainline release of the series, “GTA 4,” which came out for the same system in 2008. Despite the increased details, the publication did not notice any frame rate and texture pop-up issues."

"The biggest issue for “GTA 5” on the Xbox 360 is the anti-aliasing. PC Games noticed that the edges in the open-world action-adventure video game are not very smooth."

So, poor anti-aliasing then. This is pretty normal for console games.
mario19  +   814d ago
First of all the game has gone gold and to say no one has played the final code yet is pretty stupid.

Second I do not go and develop games but based on what you said, it is just speculation
Enemy  +   814d ago
With PS3 being lead platform, and us being given nothing but PS3 footage, you could bet Rockstar is more confident in the PS3 version.
christian hour  +   814d ago | Intelligent
I've been saying this for months, and quite a lot today actually but of course I get instant disagrees and down bubbled.

Everything Rockstar have shown so far has been running on a PC. There are zero multi-platform open-world sandbox titles this gen with AA and shaders as good as what we've seen in the official videos released so far.

Sure they might try and fool you with those PS3 face buttons on the HUD, but I know my games, and I know for a fact its just not possible to achieve that clarity on current gen consoles.

Hearing the 360 version has these issues has just further clarified my skepticism. It's exactly what I was expecting and I'm expecting similar issues from the ps3 version. But I may as well be talkign to the walls here, this is the same site where I had received angry messages from some members when I said that the initial watchdogs reveal was running on pc and would never look that good on consoles. Fast forward a year, we've had new consoles announced and so far we've yet to see watchdogs running on ps3 or 360. Hmm, I wonder why that is?!

Just because rockstar have yet to announce a PC or nex-gen version, doesn't mean what we've seen so far hasn't been running on PC. You're in deep denial about the capabilities of your platform if you think otherwise. Even The Last of Us, which I consider one of the greatest games this gen in both graphics and gameplay, didn't have AA or Shaders as good as what we've seen in gta5, and that was a very linear game.
PoSTedUP  +   814d ago
lol christian. mgs4 was one of the most well polished games, no jaggies whatsoever. "dont let them fool you with the ps buttons on the HUD" what are you a conspiracy theorist? paranoid? you obv dont know your games. this is the game to take full advantage of the ps3 and to end this generation with a Bang. of course its gonna look spectacular on the ps3 with such money and tallent at Rockstar games. gtaIV 360 had discusting pop-up issues while they were still learning the ps3 devkit, its clear that they have fullly understood how to utilize its power by what we see now.
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vulcanproject  +   814d ago
At this point MSAA is a bit too steep when a game is pushing these consoles so hard.

So I can only hope they will have some sort of FXAA. But in the end as long as the framerate is nice and smooth and the pop up isn't too severe, it'll be alright.

These consoles are absolutely ancient, and with luck we'll get next gen and a PC version sooner rather than later.
YNWA96  +   814d ago
Hydrolex, state your expertise on this subject. You know about the powa of the cell? You program on 360 or PS3?
Anon1974  +   813d ago
Ok, that's just wrong. "Debug" copies of games aren't dumbed down somehow. They might not be final, but they're not dumbed down. What would be the point? When you're testing you need to have everything maxed out so you can see how the game runs under stress. So you can check performance issues. That's where problems show themselves. Whenever we test our games it's with everything maxed out and then features are tweaked or removed while testing if problems start showing up. You don't test with a dumbed down copy this close to launch.
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Paytaa  +   813d ago
@Enemy Or Sony is paying Rockstar to market GTA V on PS3. Rockstar didn't go to Sony, Sony came to them.
betan21  +   813d ago
hhahahahahaha good point.
Unbanmealready   813d ago | Spam
InMyOpinion  +   813d ago
Rockstar games have a history of running better on the 360, so I wouldn't worry too much. Red Dead Redemption anyone?
mario19  +   814d ago
Lol you sound like you own the game. Apparently you do not
zyphee  +   814d ago
I just said the final version was never played
a_squirrel  +   814d ago
Does no one remember the BF3 beta or alpha screenshots? Everyone was like Ewwww, but itw as at like 600fps. It wasn't showing it's full potential, like zyphee says, it's meant to test code.

Besides, talking about PS3 and 360 comparisons is stupid. Of course there'll be jaggies everywhere.
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Foxgod  +   814d ago
Zyphee is right, judge the final version, not a debugging version, its called debug for a reason.

How simple can you people be to troll someone that states a fact.
aliengmr  +   814d ago
Except its not a fact. Its speculation.

It doesn't say, either in this article or the "PC games" article, that they were playing a "debug" version.

It also doesn't make any sense to do that as the retail version is complete. It makes even less sense that if issues were encounter to NOT mention that. So no, its just a wild guess supported by no evidence at all.

MORE IMPORTANTLY than all that, after reading both articles its safe to say there isn't even an issue to begin with.

All they said was there was slight AA issue on the 360.
ziggurcat  +   813d ago
... and yet to constantly troll on about xbone games looking better. based on what? the final retail version?

funny how any criticism about any xbox game is automatically, "bu-bu-but it's not the final version", but you're quick to judge, and make large, unsubstantiated claims (that you have not proven to be true) about PS3/PS4 titles even though *they're still in development as well*.

the fact is, both X360 and PS3 versions will look (and play) great because R* has done an amazing job at achieving parity between the two systems since L.A. noire.
dale_denton  +   814d ago
EximiusNebula  +   814d ago
You must have never heard of Zone of Enders HD Collection.
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zyphee  +   814d ago
The ps3 was the lead platform obviously its debug version will have more anti aliasing, I laugh at all these kids thinking they know about developing games, its funny cause I own a ps3 and I have to defend the xbox
jc48573  +   814d ago
it's sad i know
YodaCracker  +   814d ago
As Rockstar themselves have stated, there is no lead platform. Both versions were developed simultaneously from the ground up:

And I don't understand why this has to turn into a PS3 vs 360 war either. The Xbox 360 version is what Rockstar used for the recent hands-on previews. This isn't comparing performance between the two consoles. Any issues in the 360 version are likely to be the same in the PS3 version.
1nsomniac  +   814d ago
I agree with the other guy. To think the full retail game has never been played & the game went gold last week is all that needs to be said to show that your a complete moron who actually has no clue what he's talking about!
Gardenia  +   814d ago
Playstation always has been the lead platform for Rockstar games
xActionBasturdx  +   814d ago no
Chrisgamerguy  +   814d ago
Oh that's why gta 4 dlc was released on xbox 360 first
romancer  +   813d ago
would you mind citing sources for that statement, preferably from Rockstar?

It's more important to provide proof than express an opinion.
ziggurcat  +   813d ago
not the whole time. GTAIV and red dead redemption was (i think) X360.

i believe L.A. noire was the first R* game where PS3 was the lead platform. i also think that PS3 was the lead for max payne 3 as well, and it wouldn't surprise me if PS3 was GTAV's lead platform. .
kingPoS  +   814d ago
Umm... wasn't the leaked version the final build...?

Ahh who knows... I wouldn't be all that surprised if R* went for a day one patch for both consoles. If it fixes any perceived hitch or problems I'm all for it.
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soniqstylz  +   813d ago
Yes, but no one "played" the final version, they just opened up the files.
Shadonic  +   814d ago
games gone gold bro dont see why they would be playing on a debug dev kit version when there games already in the wild.
3-4-5  +   814d ago
uhh, they are already shipping out games, I'm pretty sure the final code is in.

You do realize this game releases in 9 days right, and that it takes time to manufacture these discs right?
snipab8t  +   814d ago
IGN said they experienced very little frame rate drop, only the occasional pop in on the xbox 360 version.
zyphee  +   813d ago
OH YOU THOUGHT THIS WAS OVER.... gtav isnt coming to next gen, if it does it will just be released in the marketplace on psn or xbox live for past gen, why port it to next gen when you can just make a brand new gta specifically for next gen. PC is obviously gonna come out, just a little later to avoid mass piracy.
Gamer1982  +   813d ago
Erm no its not a debug version its probably a final version. The game went gold a few weeks ago and sent out to a few places even IGN has a copy, if anything it would have been a near finished version but I am thinking its a finished copy. People have to realize just whats inside those consoles and the scope of GTA V, something has to be cut somewhere. People don't understand how technology works these days I feel and just thinks we can get next gen quality games on current consoles no problem because there a top developer, ignoring the limitations of the consoles.
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RedHawkX   813d ago | Bad language | show
AwesomeMan   813d ago | Spam
KwietStorm  +   813d ago
Contradiction much?
luisvideogames  +   813d ago
you're good at getting 100+ disagrees....tell me, how do you do it?
LiQuiZoN  +   814d ago
Not to be a Debbie downer but we won't know nothing until reviews hit
kevnb  +   814d ago
reviews will tell you nothing you dont already know, wait until people actually have the game.
B1663r  +   814d ago
We know that GTA games have ~never~ been about cutting edge graphics...

Which makes the graphic whore fanboys doubly funny in this thread.
BLKxSEPTEMBER  +   814d ago
Did you just say "Debbie Downer"? Lmao you should trademark that fast!!!
Rhaigun  +   814d ago
I hope you're being sarcastic. That saying has been around longer than I've been alive. And, if anyone as going to trademark it, it would be Saturday Night Live. They had a skit that ran every other week about Debbie Downer.
STICKzophrenic  +   813d ago
While he's trademarking that, I'm going to trademark "Negative Nancy"
iMixMasTer872   813d ago | Spam
kevnb  +   814d ago
i didnt expect much aa, or even a good framerate. im sure it will be playable.
Fishy Fingers  +   814d ago
They need to announce a next gen version. I'd wait.
TrollCraftTales  +   814d ago
I would buy a current gen version, a next gen version, a PC version, screw it, even a super Nintendo version... This is going to be a game we will all remember, and tell our grandchildren while they are playing GTA 26, "Hey, I played the 5th one, and it was awesome..."
Studio-YaMi  +   814d ago
Probably a GTA 26th would have a "much better" lead over the 5th one in the series,don't you think so ?

That is if we live that long or if they ever reach that number lol.
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koh  +   813d ago
Yeah, that's exactly why they won't be announcing a next gen version until after the holidays.
brianunfried  +   813d ago
Rockstar has never released a game across generations, so I wouldn't hold your breath. Expect GTA VI in four or five years.
Oschino1907  +   813d ago
I guess that makes sense considering... Oh wait, that's right it doesn't make any sense at all unless we ignore GTAV and only look at the older games.

In case you live under a rock let me fill you in. There is this new thing called GTA Online that is part of GTAV and will continue to grow and update seperate from the main game. Its MMO like on current gen and Rockstar have hinted for years at their ambition towards a GTA MMO bringing together the "world" of GTA.

Now considering all the MMOs and similar styled games comming to next gen including a few cross gen from devs much smaller then Rockstar why would Rockstar just sit around 4-5yrs hoping people stay playing on PS3/Xbox360 when they could go cross gen and keep full steam ahead on all platforms between major #ed releases or spinoffs.

GTAV likely and Online guranteed will be next gen sooner then later, albeit mostly graphical updates to start (unless they hold off for something big) but Online being the one that truly shines and becomes the main focus for Rockstar.
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My_Outer_Heaven  +   814d ago
Pop up probably wont go away no matter what... because the game's engine will need to be able to handle how much can be seen on the screen at once to keep a good frame rate. I was playing Saint Row The Third and noticed a lot of pop in even on the PC version which was really annoying especially when flying a helicopter because cars and people would just disappear from view when your at a certain height.

GTAV I hope it comes to PC but I hope pop in gets fixed or tweaked for the PC version. It would be great if GTAV came to PS4 and Xbox One.. feels like such a waist bringing that game so late when new consoles are about to be released.
cyguration  +   814d ago
Yeah that's why I gave up on current gen games... the cut corners to accommodate the hardware makes a lot of stuff unplayable (for me).

I'll wait for GTA V to land on next-gen consoles... I just can't stand poor framerate, poor LOD, poor draw distance and the aliasing, which is going to obviously be present in the 360/PS3 builds.

ANd before you all say "But The Last of Us looked great!" that's because it was LINEAR!
KonsoruMasuta  +   814d ago
You might be waiting forever.
My_Outer_Heaven  +   814d ago
It could be a long wait unfortunately perhaps too long.
starchild  +   814d ago
I'm waiting for the inevitable PC release.
Omran  +   814d ago
Keep Waiting lol
I am Just Joking !

I Hope it will Release for PC as soon as possible
so you can enjoy playing the game :)
Studio-YaMi  +   814d ago
I wish for a PC version too,it will probably happen.
KonsoruMasuta  +   814d ago
It apparently runs better than IV did. That sounds good to me.

Plus, this was just the debug version. The final version will probably run better but we'll just have to wait and see.
Kennytaur  +   814d ago
Lack of AA is a dissapointment. They could use SMAA or MLAA or a high precicion form of FXAA with little performance hit. But to be fair, GTA has never been known for state of the art graphics, it's more about the world and gameplay.

As long as it doesn't go slo-mo when driving over the speed limit like IV did, I'm fine.
Gamer1982  +   813d ago
never run FXAA on consoles with a game of this scale, the console couldn't handle that. MSAA is a possibility but your in dream land if you think GTA could run FXAA on 360/PS3. Even top PC graphics card have trouble running that tech, its stupidly demanding RAM wise.
Jneal7  +   813d ago
"Even top PC graphics card have trouble running [FXAA.]"

No, that isn't true at all.
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annus  +   813d ago
Oh, we have a professional game developer here.

You can't add in AA (or improve) without taking a performance hit, no matter what algorithm you want to use, especially on an open world game that has heaps of objects on screen.

Riddle me this, if it was a 'little' performance hit, why didn't Rockstar implement it? You don't think they just magically forgot about AA did you?
Dakriz  +   814d ago
Well I've never like GTA but I'm deff getting this one and after the bad taste Ps3 online left on my brain ill go 360 for its online. PC version if announced is going to be epic and no fanboy-ism ps3 exclusive awesome multiplat 360 all the way.
Pancit_Canton  +   814d ago
It's GTAIV all over again. I wouldn't be suprise at all.
mochachino  +   814d ago
Looks like I'm getting the ps3 version.
jr85prix   814d ago | Spam
Looks like I'm getting the pc version.
inf3cted1  +   814d ago
You fail.
tee_bag242  +   813d ago
You fail. I've got a ps3 and 360. Ill still hold out for a PC version.
treeson47  +   814d ago
this article makes it sound like the xbox has worse aliasing than the ps3, when i've never known the ps3 to have better aliasing. I've played IV on xbox360, ps3, and pc, and while obviously the pc is going to win for graphics and aliasing, the xbox360 has always handled multiplatform games better BECAUSE of the aliasing. I'll wait and see, currently I have it pre ordered for the xbox, but if it turns out ps3 is better i'll swap it, but in the end if and when it comes to pc both console versions at that point will be rendered useless in the graphics department. not to mention the options for mods and trainers on the pc version.
wishingW3L  +   813d ago
so you never heard about MLAA on PS3 running on an spe that can give the effect of 16x MSAA and it uses almost no resources?
IHassounah  +   813d ago
This will never be available for an Open World games , it's also impossible cause the RAM PS3 have isn't enough
turgore  +   814d ago
Wish this game would release on PS4 and Xbox One. 60fps. Nooo jaggies. Drools.
Jovanian  +   814d ago
lol theres no way a ps4 or xbone would be powerful enough to run GTA 5 like that. Not on that kind of hardware
Angels3785  +   814d ago
Lol but watch dogs does..... and it looks better (in grapbics) than gta v
MultiConsoleGamer  +   814d ago
360 was the lead platform for GTA IV. It was also the superior console version.

All previews for GTA V are said to be the PS3 version, however when you compare the early trailers to the latest trailer you will notice a significant drop in quality. And yes, this is still the ps3 version.

Rage was first developed and perfected on the 360. It's development started with table tennis.

Citing precedent RDR, MP3 and Midnight Club all looked better on 360. LA Noire looked better on PS3 but had some nasty freezing problems which Rockstar initially blamed on Sony until they both came to an agreement that neither one was to blame.
treeson47  +   814d ago
not to mention the ability to custom soundtrack and private voice chat overlay. i in no way hate the ps3, but to deny that multiplats are going to run/look better on it are delusions. in the end just buy it on the platform all your friends will be playing it on.
Badassbab  +   814d ago
LA Noire used a heavily modified RAGE engine but it wasn't called RAGE by Team Bondi and was lead developed on PS3.
IHassounah  +   813d ago
Actually , L A Noire used the Havok engine , they also used a lot of other engines but they never used RAGE
M1chl  +   813d ago
Havok is physics engine, not graphics engine. R* actually uses bullet physics engine, which is probably included in RAGE. As far as I know LA Noire doesn't run on RAGE, and its was initially made for PS3, which turned out like better version. Hope that R* use some of those parts for PS3 version, because GTA IV and RDR were much worse on PS3 and if they charge same buck for both version, they should be at least comparable in my opinion...
GraveLord  +   813d ago
GTA V leads on PS3 this time. There's a reason for that. Bring up the past all you want, we're in the present where the PS3 version is most likely the superior one. It's what's been shown to the press, its the version that's getting promoted. It don't take a genius.
CrossingEden  +   814d ago
"PC Games mentioned that “GTA 5” is a huge jump from the last mainline release of the series, “GTA 4,” which came out for the same system in 2008. Despite the increased details, the publication did not notice any framerate and texture pop-up issues. Another major positive for the RAGE engine, which was used to build the video game, is the lightning. The sun in the game takes advantage of the new lighting technology to give the same area a different look during various times of the day."
Ok, great, that's awesome, I honestly couldn't care less about a few edges that aren't smooth. Since when are edges the most important thing in the world? People made fun of cod's developers for optimizing the engine to always have smooth edges when you get close to them, and now these same people are the ones complaining about jagged edges. FFS gamers, STOP WHINING ABOUT EVERYTHING.
kingduqc  +   814d ago
That's why I'm waiting the pc version.

I can't get myself to play the game at sub 30 fps or sub 720 when I can play it in 2560*1440 at 60 fps.
wishingW3L  +   813d ago
true man. I've been playing some PS2 games on PCSX2 at 60 frames, full HD and everything looking crystal clear but then when I go back to PS3 with 720p, crap frame-rate, jaggies, and even though the games have better textures and animations... It's hard to get used to the blurryness again.

Just look at how pretty PS2 games are in 1080p, true 16:9, 60 frames and no jaggies anywhere:

Like seriously, I have a gigantic PS2 collection and haven't even touched my PS3 ever since The Last of Us. XD
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tee_bag242  +   813d ago
Same. I have GTA4 on PS3, 360 and PC. I still play GTA4 to this day. No way I'm going back to console 30fps upscaled 720p
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Angels3785  +   814d ago
Debugged versions like the versions that have been played and seen do not have post processong effects like anti aliasing. Its basic game code final or not antialiasing is not even possible in a gpu or cpu debugger. Its done separately on its own program after the code is being shown which is "post processing" and aliasing in open world games encompasses a large bubble around the player to conserve resources. Not the entire game just the players main view or area. You can check my comment history and believe me I'm anything but a 360 fan but ps3 is not the lead platform in fact this is one of the few rockstar games that has both versions being developed in tandum to each other. The early games were 360 lead. I do however think that rockstar (based on the frequency of the ps3 version shown) is more comfortable with it. Like there was or is a problem on 360. And last I heard sony was working with rockstars san diego's tech division (the division that created the rage engine) to utilize the cell more efficiently vs translating code to it. And each dev team (1 for each console) works in 2 different coding languages (as ps3's cell doesn't speak the same language as a x86 architecture.)
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wtopez  +   814d ago
This will all be fixed when it launches on PC.
FlyingFoxy  +   814d ago
As long as it's not sloppily coded it should run as good if not better than IV.

Hopefully they unrestrict the multiplayer to 64 players amongst other things like having it only on Steam instead of GFWL.

The frame rate wasn't that great with IV on consoles but i think it was stable. Didn't play it much because it was nowhere near as fun as SA.
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shadyiswin  +   814d ago
Just like i said,sony effort to market this game for the ps3 is fail,giving rockstar money to make the foolish think it will better on the ps3 is dumb,of course if you're rockstar you take the money. Now let's see sony wasted money on marketing this,loses money on the bundle,then let the game info leak out like morons and at the end of the day check the preorders,since this site thinks preorders are the bible

xbox 360 gta5 = 1,581,146
ps3 gta5 = 1,037,597

nearly a 2:1 ratio,go focus on vita and indie games for ps4 Sony :p
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Kenshin_BATT0USAI  +   814d ago
That's not even remotely close to 2:1. Man you're the type of guy who gets a 50% and says, "I almost got 100%!" aren't you?
Bowzabub  +   814d ago
Does that include digital sales? I bet you it doesn't. I know I'm getting it digital, how much you want to bet that there are at least a few million people that will be doing the same?
Now run along and focus on Major Nelson's twitter account ShadyisFail.
shadyiswin  +   813d ago
so your telling me 1.5 mill to 1 mill isnt almost 2:1? you most people round of numbers and if i did it would 2 million to 1 million,pretty simple math,and the fact that it has 500,000 more preoders is a testament to what i said.

we will see the numbers soon,it will be 2:1,enjoy that manual 18 gb install on ps3,such a fail system,the ps4 didnt have to do much to be better.
neoMAXMLC  +   813d ago
Except it's NOT 2 million to 1 million... And the gap won't be anywhere NEAR as large as you think it will be. Just look at the sales for GTAIV. Almost 1:1 considering how much larger the numbers are (and how MASSIVE the gap was for PS3 sales vs 360 hardware sales).

You want to know what's even more dumb? Microsoft trying so hard to make the Final Fantasy games look like they are exclusive on the Xbox 360... only for PS3 sales to absolutely DEMOLISH 360 sales harder than CoD 360 vs PS3 sales.

"Fail" system. Yeah okay. What would you consider the better system? The one that has had only ONE worthwhile exclusive all year and ended up being mediocre? :)
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Badassbab  +   814d ago
This will be an interesting H2H as usually RAGE runs better on 360.
Kenshin_BATT0USAI  +   814d ago
Both versions will either have poor graphical fidelity and pop-ins, or pop-ins and framerate issues. Given the scope of this game, it really is one or the other.
Benchm4rk  +   814d ago
Hopefully the two versions aren't as different as GTA 4. The 360 version of GTA 4 looked horrible compared to the PS3 version
Mr Tretton  +   814d ago
Can't wait for the PC version. I've had enough with crap res/fps/aa on consoles.
shadyiswin  +   813d ago
no one give a sh*t about pc's which is why it is not on pc,which is why most retailers only care 6-12 pc games,thank god for a few titles keeping pc gaming a live and move on with your "my pc plays this at 120 fps,4k res" talk,no one cares.
Mr Tretton  +   813d ago
PC gamers buy downloads. But I think you know that.
Pieman523  +   814d ago
PC version will put all to shame + you get mods
KontryBoy706  +   813d ago
I still believe this game is coming to PC, PS4 and XB1. I just really wish I could fight the urge to buy this on current consoles. I want it on my PC or the PS4. must... not...
#25 (Edited 813d ago ) | Agree(0) | Disagree(0) | Report | Reply
Max-Zorin  +   813d ago
This is nothing. Wait until the pathetic comparisons on Youtube, where one side is always darker than the other for some strange reason.
clmstr  +   813d ago
I hate when these money whores (Sony, MS and R* of course) ignore the PC community. This is the worst thing in gaming that I can possibly imagine.
If R* will announce the PC version on Steam to be released simulteaneously with the console versions, MILLIONS of PC gamers will BUY it, mark my words.
#28 (Edited 813d ago ) | Agree(1) | Disagree(4) | Report | Reply
fsfsxii  +   813d ago
What does sony has to do with the holy grail of "PC gaming community"??
Or even MS?
clmstr  +   813d ago
Well, they both pay R* for GTA V to be timed exclusive on consoles (V is a system seller) so PS3/360 sales increase drastically. And all this despite the fact that V'll still sell millions of copies if it was released on PC simultaneoulsy with ps3/360 versions.
Concertoine  +   813d ago
considering they downscaled red dead redemption for ps3, gta 4 for the ps3 is infamously worse than the 360
lol even one of the top comments says rockstar games are better on 360... stop looking through your inept ps3 window vision n4g. virtually every multiplat this gen is better on 360, some ports are so bad they ruin the game (orange box, bayonetta, skyrim, new vegas, lost planet...) there were games delayed to fix for ps3.
but no, here on n4g we blame the developer for being "lazy", not sony for making a convuluted architecture because they got cocky.
GarrusVakarian  +   813d ago
Difference this time is that R* have chosen PS3 as lead platform, so its unlikely that past problems with R* releases will be apparent on the PS3 version this time.
Concertoine  +   813d ago
they said both versions were developed from the ground up. look at their Q&A.
"Players can expect the same great gameplay experience on both the PlayStation 3 and Xbox 360 platforms as they have both been developed in tandem."
neoMAXMLC  +   813d ago
I bet you also say this for all the games that end up looking better on the PS3 too, don't ya?
Concertoine  +   813d ago
like what?
off the top of my head, final fantasy 13, but that game sucks anyway xD.
the general consensus is that microsoft did much better with multiplats because of straight forward architecture. john carmack, one of the most revered and praised programmers in history said the ps3 took twice the manpower to develop for.
if you're going to say that provide some examples.
neoMAXMLC  +   813d ago
LA Noire
Ninja Gaiden 3
Saints Row 3
Prototype 2
Portal 2 (a game made by Valve LOL)
Bioshock Infinite (a franchise that started out exclusively for 360 LOL)
Driver San Francisco
Duke Nukem Forever (I kno rite? LOL)
Hitman Absolution
Metro Last Light (again, a franchise that started out exclusively on 360 LOL)
Resident Evil 6
Tomb Raider

Those are just some of the bigger releases from the top of my head. There are still many many more either better on the PS3 or identical to its 360 counterpart. Do you even follow Digital Foundry or just assume that every game is better on 360?

And I love how you 360 fanboys constantly bring up John Carmack like his words are gospel. Sorry but the games he is involved with nowadays simply can't keep up with many other games when it comes to creativity, mechanics, and even tech. Rage was impressive, but not the best. Had way too many flaws on ALL platforms.
neoMAXMLC  +   813d ago
Oops replied to myself. Oh well.
mercury228  +   813d ago
I hate to be mean but you have to be really dumb to think that GTA5 will look amazing on the current consoles. No way they could have AA on a game like this. I remember playing Saints Row the Third on a console and then PC. It was funny how shitty the console version looked.
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