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Microsoft's Penello: No way is Xbox One giving up 30% power advantage to PS4

XMNR: Much of the focus in the console war between the PS4 and Xbox One has been the perceived power advantage Sony's console has over Microsoft's. Following a published interview with Rev3Games Thursday, Microsoft Director of Product Planning Albert Penello explained why there's no way the company is willing to give the competition a huge performance advantage.

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abc12331446d ago

"Penello then brought up similar instances where Sony and fans of the Playstation proclaimed superior performance with the PS2 and PS3 before concluding that, "in the end, games on our system looked the same or better."

Haha, four words: The Last of Us.

cl19831446d ago (Edited 1446d ago )

Your comparing an exclusive to what?

@ abc below

He stated the games on both systems looked the same or better, I'll go ahead and mention Gears because they all had the same type of shading, quite frankly I dislike that type of shading.

abc12331446d ago

Any game on the 360. If games on the 360 looked the same or better then there should be at least one game that can match TLOU...

Maddens Raiders1446d ago (Edited 1446d ago )

@abc1233 - There are way more words than just those as well. Uncharteds, GOW3, GT5, KZ's, LBPs, Motorstorms, MGS4, SuperStardust, Journey, Heavenly Sword, Heavy Rain, etc, etc..

"While a free speed boost is of course nice, this isn’t going to make up the massive performance lead granted by the PS4′s GPU, which has 50% more compute units (cores), and thus 50% higher theoretical peak performance."
http://www.extremetech.com/...

This is just another MS pr spin job. The next thing Panello will say is, "we've actually packaged a PS4 into each XBOXONE."

abzdine1446d ago

Penello needs to buy himself glasses..
thanks for the laugh btw

NewMonday1446d ago (Edited 1446d ago )

"Microsoft's Penello: No way is Xbox One giving up 30% power advantage to PS4"

like he has a choice in the matter

and the PS4 power advantage is actually

GPU 50% more
shaders 50% more
fill rate 100% more
RAM is 8G totally on 170gb/s
architecture has both hUMA and HSA

and the GPU can do CPU tasks

abc12331446d ago

@Maddens Raiders: Yeah I know, but I just thought those 4 words would be enough to end it then and there.

@cl1983: Yes that is what he said, but why does that go against what I'm saying? Multiplats had no bearing on the performance of the hardware last gen considering the different architectures, that's not the case this gen. How does Gears come close to TLOU?

PLASTICA-MAN1446d ago

"Microsoft's Penello: No way is Xbox One giving up 30% power advantage to PS4"
He is right because the amount is at least 40% without counting the hidden hardware surprises Sony didn't announce yet. And the games wil look at least 200% to 300% better thanks to the magical expertise of Sony first Party studios like Studio Santa Monica and Naughty Dog.

Mister Penello, it is easy to talk, but can you prove with ACTS?

360ICE1446d ago

Well, for yeah. It's a fallacy, though, if he wanted to make the point that 360 could compete in the power department, because the PS3 is well known to be hard to work it. PS3 exclusives smashed 360 all over the place in the graphics department, even if Halo 4 and Forza Horizon looked very nice indeed.

Muerte24941446d ago

Math is universal for a reason. It helps us explain/understand things that otherwise wouldn't be explainable. This is done through physics, matter, and formulas.
We're not saying theoretical performance from Xbox One isn't possible, just it has yet to be proven. PS4 numbers (RAM) are proven aka constant as oppose to ESRAM (190gb/s min - 204gb/s peak *theoretical).
This was company playing the "number don't matter" game earlier this year. Now you're throwing bloated esRAM numbers and slight upclocks. 10% increase to the CPU and 6% (clock not shaders) increase. That's still only about an 8% increase overall in performance. PS4 is still 42% more powerful. But hey numbers don't matter.

scott1821446d ago

Multiplats looked better on the 360 generally and played better, the 360 had advantages that developers liked, it was much easier to program for. Ps4 doesn't have that Problem at all it sounds like...

JokesOnYou1446d ago (Edited 1446d ago )

"People DO understand that Microsoft has some of the smartest graphics programmers IN THE WORLD. We CREATED DirectX, the standard API’s that everyone programs against. So while people laude Sony for their [hardware] skills, do you really think we don’t know how to build a system optimized for maximizing graphics for programmers? Seriously? There is no way we’re giving up a 30%+ advantage to Sony. And ANYONE who has seen both systems running could say there are great looking games on both systems. If there was really huge performance difference – it would be obvious."

-Looks at wii u games, then ps4 games and X1 games..yep, he nailed it.

u got owned1446d ago

Penello: "I'm stating that not everyone knows all the facts. There are still a lot of important details about the platforms that are still unknown..."

hummmm!!! double GPU anyone... Makes me wonder.

NewMonday1446d ago

@JokesOnYou

hello, ever hear of OpenGL?

directX is not "secret sauce", it is only relevant to MS platforms because they don't allow anything else, what developers want is low level access and the PS4 gives them that.

the most recent KillzoneSF MP previews at PAX are absolutely fantastic and absolutely nothing running on consoles comes close in graphics.

and in the graphics department DriveClub totally dominates Forza.

joeorc1446d ago

@cl1983

he also stated this:

"We CREATED DirectX, the standard API’s that everyone programs against."

And his Arrogance is very one sided, because OpenGL is just as viable of a standard in Graphic's API

vulcanproject1446d ago

OpenGL is great. Tiled resources Microsoft banged on about as if its a revolution and exclusive to windows and Xbone? Well that feature was in OpenGL first anyway!!!

Elimin81446d ago

@ Maddens Raiders... I seriously LMAO on this comment!

"we've actually packaged a PS4 into each XBOXONE."

ABizzel11446d ago

It's too late, You already gave them the advantage when you let them have a more powerful GPU which is the most important part of a gaming console.

They can over-clock all they want to try and match the PS4, but the PS4 can do the exact same thing and we'll be back from the start.

raytraceme1446d ago

SO I guess this guy forgot what sony's 1st party did with the "alien tech" that was the cell. What Sony's ICE team can do is equally or even greater than MS and their team. MS uses DX while Playstation uses opengl plus their their own stuff over it to get closer to coding to the metal.

andrewsqual1446d ago

Yes its called Unreal Engine 3. Here is a list of games that used it http://en.wikipedia.org/wik...

And Penello waited 4 months after the console reveal to say this why?
Remember, you can't spell reversal without reveal.

thechosenone1446d ago

Penello has resorted to lying now I see. I've now officially lost all respect for this company.

Freedomland1446d ago (Edited 1446d ago )

Why Microsoft pleading their case like nobody would believe them.
Actually they gave a real hard spin to their policies and now they are doing same with the hardware, using the language and terms no layman will understand and even well versed in computer feel puzzled.
Remember that when Sega came up with a term Blast Processing related to Genesis against Nintendo and it proved to be a marketing stunt and don't forget 64 bit stunt of Jaguar.

http://segaretro.org/Blast_...
http://videogamecritic.com/...

All X1 fanboys be ready to compare all X1 launch titles graphically with the E3 showing of the same games and you know what i mean here.Nvidia vs AMD.
Disappointment is not an option.

strifeblade1446d ago

@plastica-man

What hidden surprises in sony's architecture? not one tech site has even questioned anything about sony's revealed architecture while numerous techsites know msoft has not fully revealed their specs. Every tech sites states the ps4 architecture is off the shelf.

HELL ITS SO OFF THE SHELF I WOULDN'T BE SURPRISED IF I FOUND A BAG OF MS.VICKIE'S HIDING UNDER THERE LOL.

gaffyh1446d ago

PS4 IS more powerful than Xbone in every technical way. Fact.

PS3 was more powerful than 360 overall. 360 had advantages in certain areas, such as unified memory and a better graphics card.

Conclusion = PS4 games will look better than Xbone unless a developer rushes a PS4 version and takes time on Xbone version.

Death1446d ago

It's incredible how many experts there are here at N4G. Have you seen a PS4 with your own eyes? Have you seen the XboxOne? Can you explain why the actual experts aren't sure what all the customizations mean on the XboxOne?

Graphics don't mean shit. Blu-ray didn't do shit for games. You can Last of Us all you want, but the fact remains it isn't the hardware that made the game what it is, it was the developers. If you knew anything about PC tech, games running on a 7700 or 7900 can "look" the same, the difference will be how many fps you can play at. There is no game that exists on either platform that wouldn't look exactly the same on the other console. Biggest difference maybe a frame or two per second.

Forget "code to the metal" and any other illusions of power you think you know. The difference at the end of the day will be native resolution and frames per second. HDTV's limit resolution more than anything. Comparing PC numbers to the consoles is ignorant at best since resolution is reduced. This leaves fps as the biggest defining factor. It is highly unlikely we will be able to see the differences between Xbox One and PS4 games. Why not wait and see before we "know" something.

joshuatobi1446d ago

Im a playstation guy and adding everyrhing up they may have a second gpu in the wings considering they had drm and were probably counting on the extra money from software sales to offset losses since they were guaranteed money because people had to buy new. Now they dont have the drm so it would be a catastrophic loss if they implemented the second gpu but might be willing to do it since sony is whipping their asses in preorders and want some respect from gamers. I think they are gonna most likely absorb the losses and add that gpu so they have another marketing thing to say, one up sony and see if its enough to turn a profit down the road

pixelsword1446d ago (Edited 1446d ago )

"People DO understand that Microsoft has some of the smartest graphics programmers IN THE WORLD. We CREATED DirectX, the standard API’s that everyone programs against. So while people laude Sony for their [hardware] skills, do you really think we don’t know how to build a system optimized for maximizing graphics for programmers? Seriously? There is no way we’re giving up a 30%+ advantage to Sony. And ANYONE who has seen both systems running could say there are great looking games on both systems. If there was really huge performance difference – it would be obvious."

"-Looks at wii u games, then ps4 games and X1 games..yep, he nailed it."

-Looks at windows 8, the fact that Windows programmers have yet to make a worthwhile game besides Solitaire, and... oh, let's throw out an old game like God of War III for good measure.

Granted the 360 had a lot of great games, but his statement carries very little weight in reference to overall achievement on the 360 versus the PS3 in terms of scale and graphics. I do believe that the Sony talked the most garbage and delivered the least of what they talked about (120fps, 1080, for example) but even that does not take away from what Sony achieved already.

So I'm afraid I have to counter with:

not really.

DOMination-1446d ago

Crysis 2/3 on 360 looks as good as any ps3 exclusive. The PS3 was the more powerful console on paper and some games showed that but the gap between them in final end product is not as huge as is being made out

MazzingerZ1446d ago (Edited 1446d ago )

"People DO understand that Microsoft has some of the smartest graphics programmers IN THE WORLD. We CREATED DirectX, the standard API’s that everyone programs against. So while people laude Sony for their [hardware] skills, do you really think we don’t know how to build a system optimized for maximizing graphics for programmers? Seriously? There is no way we’re giving up a 30%+ advantage to Sony. And ANYONE who has seen both systems running could say there are great looking games on both systems. If there was really huge performance difference – it would be obvious."

1-SONY has more expertise in creating games
2-It's not "people" who lauds SONY for their HW but developers themselves
3-it goes beyond just graphics, the "smartest" 3rd party developers in the world built the PS4 HW indirectly as the architecture is built based on their feedback as well, SONY took its time to visit them and ask about their dream HW for next gen, they had someone that spoke their language and they respected: Cerny

We should stop comparing coming gen this way, it's not just about graphics this time or sell numbers but dev times, PS4 is told to be as fast to develop as the PS2, you know that was they key fir the PS2 success, so the possibility of some smaller studios( or indies taking the next step)to develop only for PS4 is there just like some multiplatform releasing first on PS4 as they will be ready faster, then port to X1.

Consoldtobots1446d ago

not another generation of these effin retards living in denial......

this is why MS and their fans are better off IGNORED!!!

FamilyGuy1446d ago

I really like this quote

"If there was really huge performance difference – it would be obvious."

It actually IS obvious

Killzone Shadowfall is gorgeous, has large environments, highly detailed character models, realist cloth texture that sway in the wind naturally, at 60Fps and 1080p

DriveClub looks more realistic than any other racers so far. The car models are nice and the subtle color tones makes it look more true to real life but on top of that realistic lighting effects blow other games out the water. Day, mid-day, night, rain, it all looks phenomenal. The light that the headlights produce when you're on a track at night are above anything I've seen in a racing game. The sense of speed while racing on the tracks, the glare and partial reflection seen on the on the window are amazing too.

Infamous Second Son, open world, extremely high detail in the character models, lighting effects caused by the powers, the realistic looks of the wet street when it's raining and the reflection off that wet street surface. The particle effect seen when Delsin uses his powers, the speed of the game play shown: attacks and movement, the lighting effects of the sun.

Knack - Just wait for large, bright explosions and reflective surfaces, some enemy attacks when they're using glowing weapons. It's obviously not as big a deal as the others but it has it's moments if you're watching. During Sony Feb reveal when they show Knack being played on the Vita there's a very quick explosion, watch how the room lights up and the reflections on the floor and wall surfaces. This is an example of the unexpected beauties in Knack.

Destiny, Everyone agrees that the game looks phenomenal right? Everything we've seen has been game play from the PS4 version. There is no PC version whatsoever so don't try to claim it's PC graphics, it's only been shown running on PS4 dev kits.

Tech Demo of Deep Down needs no explanation, at TGS they'll be showing a playable copy.

Tech Demo of The Dark Sorcerer, running on PS4 spec'd hardware. Also needs no explanation.

Penello.. the differences ARE obvious.

http://s18.postimg.org/cnfm...

mewhy321446d ago

OMG. Just do the math. It's probably more than 30%. I mean the bone fans and marketing execs are really getting desperate.