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Microsoft: We Don't See Anything Better than Ryse, Forza 5 on Competing Platforms

Gameranx: "When it comes to graphics, Microsoft doesn't think the Xbox One is at a disadvantage."

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allformats1447d ago (Edited 1447d ago )

Oh wow. A little momentum and they're already talking gibberish over their heads.

Wake up, Microsoft, PS4 is 40 percent more powerful than Xbox One.

And go have a look at Killzone: Shadow Fall.

WrAiTh Sp3cTr31447d ago

"We Don't See Anything Better than Ryse, Forza 5 on Competing Platforms"

Me either. But that's just graphics, gameplay is another scenario.

ShinMaster1447d ago (Edited 1447d ago )

I agree with MS when they say that there isn't a significant difference between the two consoles yet. So they probably shouldn't make such claims about their games yet either.

Ryse: Son of Rome averages 24 -26 fps and drops down to 20fps at times.
http://youtu.be/VzVlVRe9QYI...
Honestly, I'm not sure why it struggles. It's not open world or anything like that.

IMO Killzone and even Infamous(being an open-world game) look just as good, if not, better.

okmrman1447d ago (Edited 1447d ago )

i agree
i dont see anything special about killzone but pretty graphics. ummm battlefield 4 destroys it all day everyday

egidem1447d ago

Well, that's THEIR opinion or view.

Now that we know when the Xbox One is being released, the customers will decide whether they are right or wrong.

xHeavYx1447d ago (Edited 1447d ago )

Lol, MS is at the point where they need to start making these crazy claims. Ryse videos show how horrible the gameplay is.
Besides, Sony has a story of making great games, instead of using the same 3/4 same IPs all the time. When was the last time MS came up with a new IP from their studios?

Hatsune-Miku1447d ago (Edited 1447d ago )

well they havent seen ps4 games. im being serious when i say some ps3 games rivals xbox one games. killzone 2, killzone 3, gt5, the last of us, uncharted 2, uncharted 3 ratchet, gow 3, gow ascension and some others. the xbox one games looks better than those ps3 games but its not by a wide margin

killzone shadow fall clearly is the best looking game anywhere and its quite close with infamous second son.

scott1821447d ago (Edited 1447d ago )

Killzone looks the best to me graphics and gameplay wise. I love the cool and open levels and the owl used for recon is cool idea. It looks so fun to me. I don't want to be a fanboy and compare it to other titles because they all look good in their way. But I am very excited for Killzone.

JokesOnYou1447d ago (Edited 1447d ago )

Oh OK so Sony can take jabs at micro since E3 but micro explaining why they are confident in their console and its gibberish. 40% more powerful, yeah right, I think he's absolutely right games like Ryse and Forza5 speak for themselves.

KZ SF you say?

Ryse Marius character model= 150,000 polygons
KZ SF highest LOD character= 40,000 polygons

...and Ryse has more enemies on screen at once vs KZ SF, both are linear though

http://www.gamespot.com/for...

http://n4g.com/news/1335101...

mewhy321447d ago

What do you expect micro$oft to say? Of course they're going to taut their wares LOL. The facts are still the same. The bone is an inferior piece of hardware that will farther and farther behind as the life cycle of these machines go forward. Already got my PS4 pre-ordered baby.

1447d ago
ziggurcat1447d ago

@ jokes:

you can't seriously be comparing an NPC AI character to the main character you're in control over... plus one game is a FPS, the other is a third person hack n' slash. if you're going to be petty and count polygons, you'd be better off comparing infamous with ryse. while not the same genre by any means, at least it's the same POV.

HurtfulTimez1447d ago

@ Jokes

No it uses 150k TRIANGLES not polygons and if you think polygons and triangles are the same in computing then please do some research or stop posting mis-information.

nix1447d ago

wow.. at least we know they won't be doing 180 degree with this comment.

JokesOnYou1447d ago

ziggurcat Yes I compared them only AFTER folks above me already did BUT instead of just giving my opinion I gave specific graphic details yo demonstrate at the very technical level Ryse is raising yhe bar graphically beyond KZ SF.

We've all got our opinions but those details are facts and sgain its not even just this site KZ SF and Ryse both seem to be the graphical standards so far on each platform and ALOT OF GAMING FORUMS ARE COMPARING THEM I guess for this reason/start of a new gen.

HiddenMission1447d ago

@JokesOnYou

You troll skills are weak kid.

You think 150k triangles are the same as a polygon...wow just wow. You're in for a surprise when you get pick up Ryse.

I played both KZSF and Ryse at PAX and I can tell you 1st hand that KZSF looks considerably better...can you say the same thing...have you played these games yet...nope :P

SilentNegotiator1447d ago (Edited 1447d ago )

If you can't see anything better than Ryse on competing platforms, graphics or gameplay, you must not be able to see the competing platforms at all.

IGN called the multiplayer BORING a few days ago. I doubt that the SP is all that enthralling if they can't make a half-decent MP, capable of exciting the easily-pleased IGN staff for an hour.

adorie1447d ago (Edited 1447d ago )

@JokesOnYou
I'm guessing you didn't take Geometry seriously.
Cause it looks like Dual Shockers is in the same boat, as they falsely reported 150k polys as well.

Still grasping.
want a real triangle in 3D? Get yourself a pyramid or tetrahedron.

JokesOnYou1447d ago (Edited 1447d ago )

Firstly I didnt bring up the KZ SF and Ryse comparison, its in comments above and of course all over gaming forums yet you ask why am I comparing them as if you dont notice whats already been said, at least instead of just stating opinion I gave cold hard graphic details.

"When a game artist talks about the poly count of a model, they really mean the triangle count."

http://wiki.polycount.com/P...

"Triangle or polygon? In general or mathematical terms, a triangle is a  polygon, and I often here the term "Polygons per second when discussing speed". Are they talking about triangles, or polygons like those found in 3D Studio Max, where the word polygon refers to a specific object formed out of adjoining faces, which are in fact two triangles."
http://beyond3d.com/showthr...

-Which is why many gaming sites generally discuss them as the same.

ShinMaster1447d ago (Edited 1447d ago )

@ JokesOnYou

""Ryse has more enemies on screen at once""

And they're all brain-dead copy-pasted:
http://i.imgur.com/kVdry2Y....

Besides, PS3 did this:
http://youtu.be/mV2xJ0Ll8T8...
So don't get cocky.

So great, you have one character with a high poly count. But at what cost? http://youtu.be/VzVlVRe9QYI... Everything else suffers.

Try to shake it as much as you'd like, but KZ is looking and running pretty awesome :)

brodychet1447d ago

Why is everything about graphics. Most fun I've had came from games with inferior graphics. Graphics amount to almost nothing.

MysticStrummer1447d ago

Wow people are still comparing the main character of a 3rd person game to NPCs of a 1st person game?

lol

Rainstorm811447d ago (Edited 1447d ago )

@jokes

http://gamerant.com/naughty...

So.....what are you saying?

Are you looking forward to ND new game? The polygons count will benearly 10times that of Ryse.......Or that's different

4Sh0w1447d ago (Edited 1447d ago )

Yeah I get it its not all about graphics and I font know anything about polygons vs triangles and I dont want to throw fuel on the fire but I have eyes and for me Ryse is the most visually stunning next gen game. Still only a fool would say KZ is far behind.

Rainstorm but thats a *report about ND "looking" for a artist to make a next gen character with 1,000,000 polys, I dont know if we'll see that on these consoles but cool but that hardly diminishes what Ryse is doing NOW and obviously both will surpass launch games, right?

scott1821447d ago

As far as action on screen with tons of particle effects and constant explosions, smoke/fire. Plus the perfectly smooth animation with tons of movement in the sky and background. I haven't seen something like it on a console...

N4GDgAPc1447d ago (Edited 1447d ago )

@Rainstorm81

Uncharted didn't use 1million poly characters for in game. They used the 1million poly for the high res to make a normal map on the low res character. Characters were between 15,000 to 30,000 polys.

And pretty much before any 3D model is brought to any game the model is all in quads. Not triangles. No developer i know refer there models as triangles but polys.

Utalkin2me1447d ago

@JokesOnYou

Really comparing a third person game to a fps. Then only using character models for the base of your argument. I mean you're going to leave resolution, frame rate, texture detail out of the mix when discussing?

callahan091447d ago

150,000 triangles on the main character, who is always front and center on your screen? OK. But how many triangles make up each AI enemy? Because THAT would be the comparison we're after with Killzone Shadow Fall's 40k polygon enemies. Comparing the main character who is on-screen 100% of the time to random AI character models that come and go throughout the game is ridiculous.

ShinMaster1447d ago

@ N4GDjAPc

Wow, you people can't read.
It's about Naughty Dog's next-gen game, not Uncharted 3.

LoneWolf0191447d ago

Yeah I hear Ryse plays like crap sadly.

pedrof931447d ago (Edited 1447d ago )

Jokes@

Action RPG main characters tend to have a bigger polygon count.

So if GOW or a new Unchartred was announced...
The main characters would have more or less that number depending on developers ideas.

And since when does the polygons on a character define the graphical quality of it ?

N4GDgAPc1447d ago (Edited 1447d ago )

@ShinMaster

If you could read you would see I was referring to Rainstorm81.

@pedrof93.

"And since when does the polygons on a character define the graphical quality of it ?"

I would say it doesn't. Just because its more polys doesn't mean its going to make it better. Normal maps can make a low res model look like a high res model. But more polys though added to detail can make a normal map better. Really 150,000 polys might be going overboard. A good artist can bring that down to 80,000 polys (probly more) and make it look exactly like the 150,000 poly character.

JokesOnYou1447d ago (Edited 1447d ago )

Utalkin2me for the last time I'm not the one who started the whole KZ SF vs Ryse comparison, I simply gave some context to all the opinions.

lol, Its all good though, its just so funny watching you guys celebrate sonys jabs and throw out opinions as if their facts but god forbid micro boast or xbox fans have strong opinions then you act as if someone slapped your mom. lol, Ultimately it doesnt matter just buy the game/games you like.

Pedro poly's have always defined graphics on a technical level, what you are trying to argue now is "art style" and yes some lesser poly count games can be more visually appealing based on art style, which in any case Ryse is not bland artistically by any stretch of the imagination but again that wasn't the debate here. I agree both games are of different genres so a direct comparison is unfair but again I speaking purely in regards to graphic detail which others were already comparing.

The_Con-Sept1447d ago

The amount of fanboy blood on the floor is enticing! Kaz be trollin as uh... Ms be rolling over... PS4 YEAH. WOOP WOOP!

dantesparda1447d ago (Edited 1447d ago )

Yeah, but MS is arrogsnt, right? Its only Sony that is arrogant. Nintendo can sit there and say that the PS4 launch line up looks "meh" and MS can say "that nothing looks better than Ryse or Forza" which are opinions let me remind you, but there arent arrogant right? But if Sony says they have the most powerful console (which is a fact) they are arrogant right? The level of hypocrisy fanboys and their beloved companies exhibit is astonishing