The Witcher 3 developer CD Projekt RED has previously claimed that the RPG maxes out PS4 and Xbox One tech already. Ray Willmot checks out the game’s latest build and quizzes the studio to see if it’s true.
Whahahaha...that was a good one. The ONLY developers that will EVER max out the ps4 is ND.
Um, no. There are plenty of capable developers out there who can use their talents. That's not to knock Naughty Dog at all, by the way.
Lets wait and c ND first game.
LOL well I'm sure they're pushing the pitiful bone to the max but that'll leave them plenty of breathing room on the PS4. Hopefully they'll take full advantage of the PS4 and not be held back by the inferior bone.
First party developers usually get the best "pipelines, tools etc.." for their project. Everyone else below that list, gets updated PS3 tools (using same library more or less)or "basic" PS4 ones (not optimized at all). EA and Co. will have to spent some time on their own for a new engine.
The Witcher 3 looks utterly amazing and it is no wonder that it is maxing out the capabilities of the consoles. I'll be playing it on the PC where I will be able to transfer over my saves and enjoy the highest quality graphics. Nvidia is working with CD Projekt Red to bring exclusive graphical features to the PC version. It will be great on any platform in any case.
What a misguided and idiotic statement. Back on topic here, I'd say No they haven't maxed them out yet. Not even close. What they MAY have done is max out their current capabilities/knowledge of developing for the systems. As we all know, launch titles vs what comes out 2-5yrs down the road are infinitely prettier and more robust because they learn how to do things better as time goes on.
Lol. The fanatical devotion to Naughty Dog on this website is unbelievable. Yes, they make good single player cinematic experiences. No, they aren't the only capable developer on the planet. It's a matter of optimization. Any developer can max out the system. It's a matter of maxing it out while using every bit of processing power to its fullest potential. As new toolsets emerge, developers will improve optimization and consequently visual fidelity will improve. Not to say that the Witcher isn't the prettiest next gen game I've seen. Because it is.
No. They can do this. It's all in the scaling. If they keep assets really high level... It would likely max out the new consoles. Look to Mid level PC right now. Keep options high and resolution high and newer engines cripple mid level PC. That is what new consoles are looking at. The great thing about this is it brings out superior optimizations and techniques. Naughty Dog is also a top Tier developer. Giving them the headroom over the PS3 with new console will unlock their talents.
ooquis@ In PS3 Crysis 3 looks better than all exclusives games from Naughty dog. Anyways, it's is really too soon for say PS4 is already maxed out.
Not this again... Sure you can "max out" the cpu and gpu loads but that doesn't mean you have full optimization of a system. Devs claiming to max out a system within even the first three years of a consoles live cycle is idiotic.
I agree , the more time developers get to work on the new systems and get to optimize graphics settings to the fullest will be further down the road. Games grow just as much as anything else. So expect shaders, textures and lighting to get optimized even more in the next three years as new ways to utilize these features will be expanded. You will see advanced GFX that utilize less resources in time.
that what they said about mgs4 but then uncharted 2 came out..
Well, they CAN max out the consoles already, technically. Unoptimized code can easily use all of a console's power. Doesn't mean they're using it efficiently, though. Which would be the case for any of the games coming out now. Witcher 3 included.
Yep.... Until the next game makes the same claim lol.
Here come the fanboys to talk about stuff they know nothing about. The Ps4 and X1 are PC's(with an APU design). It will not take years for them to figure out how they work properly. Optimization will have minimal effect this gen. Deal with it. Now in saying that, better game engines and coding are always gonna pop up. And up there to ND claims, Crytek and DICE are the ones who push hardware. I guess you don't know the difference between performance and which game has better graphics though right?
I guess you will never max it out if you keep "settings" to the minimal. 720p maybe 1080p with 30 fps. Get real son the hardware is already outdated. Keep letting these people feed you lies so you will buy their system. Just like the president lies lies lies! It all sounds good in reality it's a bunch of bull!
You sound like a paranoid lunatic. Spend too much time reading conspiracy theories on the Internet?
No I watch Fox News and CNN. How you come up with conspiracy theory's I don't know. People like you who have no idea what they are talking about is why this country is sinking.
Consoles will take a few years to max out, I don't think we'll see the best of either for a while.
You people realize Witcher 3 is a monster of a game and CDPROJECT-RED know how to make games that are hard as hell to fun. PS4 isn't a super computer and the architecture is fairly basic for those custom to PC architecture. I wouldn't be suprised if this is true.
Max out != optimization
Max out that seems way to early considering games coming out at the end of the console cycle always look better and do more but it may probably set a benchmark for next-gen games or leave a mark as a title to beat for years to come.
I think a lot of devs are just brute forcing the consoles ATM to get their games out there, but as optimization improves and they come to understand the machines better, they'll get more out of them. Bungie said the same thing about Halo: Reach, look at Halo 4. Naughty Dog said the same thing about Uncharted 3, look at The Last of Us. This is the same song and dance we've been seeing for ages now and I've never bought it. Optimization will do wonders for these next-gen consoles over the next 2-6 years.
I don't think it's "maxing [the hardware] out" per se. There will always be graphical improvements. Hell, I'm just trying to decide which (console) version to get. I don't think you can max out these things so early, but what do I know? We'll see, I guess.
People need to realize these next-gen consoles are far easier than previous consoles to develop for. This isn't like the Cell Processor where developers find secret techniques and methods to get more out of the system. The architecture this time around is very developer friendly and straight forward. Expect developers to max out these systems within the first two years.
PC architecture is what these developers have used for years. I wouldn't doubt one bit a tablet gpu and old graphics card technology can be maxed quite fast.
Sure. Maxing out a console can't be that hard. You could probably write a simple line of code that chews up all of the processing power and does next to nothing. It's all about optimization and toolsets.
This is definitely one of my most anticipated next-gen titles.
I don't believe it is max out when games like this look better. http://www.youtube.com/watc... and this like a disney Pixar movie http://www.youtube.com/watc...
I think the mod support question at the end was interesting. How great would it be if we could get mods on consoles? W2 had some great ones.
A bedroom indie dev could "max out" any console or pc. Just get it to draw a billion textured cubes bouncing around the screen, that will soon bring the cpu/gpu to it's knees. Maybe they've maxed it out with current dev tools and knowledge. Those improve over time, so a game that's "maxed out now" may not be in a year's time with future firmware and dev tool updates etc.
If they do that then sony and microworst are pap and ill bang em
unless all games are native 1920x1080p with 4x anti aliasing minimum and buttery smooth 60 frames then yeah, ps4/xbox1 maxed day one obviously, 1080p, no jaggies, 60 frames is the target if any dev does not have that as a MINIMUM on a "next gen" game, the they had to compromise their vision of the game due to the limitations of the hardware end of story yes, the ps4 and xbox1 are maxed day 1 will devs find new ways to stretch the hardware a bit more, yes, will devs use creative rendering techniques to trick you into thinking the game is technically superior to the last one they made, absolutely will the ps4 and xbox1 have better looking games 2 years from now, hell yes but they are maxed day one, they are weaker than we would like them to be, and are easily beaten by a 2 year old mid range pc but they still will produce some sexy looking games
Eh, i dont think the whole "optimization" thing will carry as much weight this gen. Last gen they were using pretty non standard hardware setups, for the time, cell processors, tri core CPU's, and a bunch of other very strange modifications. This time around its more or less "yea, this is tweaked hardware that you can buy for your PC, we just made it affordable and covenient..." Were not going into uncharted territory this time around, devs have been working with these hardware configurations that devs have been playing with for many years.
you know what im not gonna argue with this ill just say this there still isn't a game on ps3 that maxes out ps3 so I don't think we will see one on ps4 if we do it will several years after release of the system. and if you don't believe me on the ps3 thing then you tell me why the ps3 games comeing out or that has came out within the last yr or so just keep getting better graphics wise and gameplay and story wise hell look at gta 5 a lot of people didn't even believe that the game pics that they released were ps3 then they showed off actual gameplay and guess what it was and is running on ps3 and it looks amazing almost next gen looking.
"VG247: A combat mod was released for the PC version of The Witcher 2 two years after launch. Does this hint at the combat style being implemented in The Witcher 3. Ziemak: You mean the mod released by Andrzej Kwiatkowski? Well, he is a combat developer working on Witcher 3. " jajaja I lol'd
You tell me this... You don't think that playstation as a whole gonna say, let's go ahead and max out the ps3 first thing. Or do you think they are like let's gradually over a few years make the games better to our consumers that way we can get longevity out of our system. You see that's why pc is different it takes advantage of the power it can produce. If you don't have a good machine then you can't turn up the settings... Simple as that ps3 and 4 you don't have that option so do you think history will repeat itself witht the ps4? Why yes it will, just to people like you who honestly think that year by year it's getting better, which in reality it is not because they figuring out the system not because the hardware is good its only doing it to make you as a consumer who PAYS to play games feed their bank account. That's why console our a dying breed. You can't upgrade...
All those console peasant speaking technologies at the brink of next gen every 7 years is getting old. If the console can't so 1080p 60 fps is because there are limitations on hardware. The reason games look better with time is because devs get better at writing codes and hiding the flaws. Setting limits for the game and making sure those limits are not passed for framerate to not drop. Dealing with that on level design, draw distance, number of enemys, sacrificing AI or complexity of filters they can add to make it look pretty. The GPU is working his ass, yes it is "maxed out" the things you'll see in the next years is just optimization, Trading framerate for better visuals and dealing with inefficiencies here and there. Now, the terminology might be the problem here because you can get more out of what do (I know, I'm learning programming slowly, making shit run faster) but in the end hardware is being worked out to the limit from day 1.
I think people confuse maxing out there engine with maxing out the system.
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