Ubisoft Explains Hacking and the Hurdles of Launching a New IP with Watch Dogs - AusGamers

AusGamers recently interviewed Watch Dogs senior producer Dominic Guay who spoke at length about the tribulations with bringing a new IP into the fold, especially considering Watch Dogs began in 2009, long before a next-gen was even considered.

"Well, we had to kind of anticipate, in advance, where things would be landing, which is a risk element. There was no next-gen hardware back in 2009, even on anyone’s radar, except if you’ve been in this industry for awhile, you know every seven, eight, nine years, you get a new cycle. So we kind of guestimated what that would be, and we built the PC rig that we thought was close to what could be next-gen platforms. So when Sony and Microsoft announced, we were really happy that it was close to what we had aimed for..."

The rest of the interview covers hacking, line-of-sight mechanics, how they've handled their game-world AI and much more.

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Chapter111720d ago

Oh great, Ubisoft moaning about the unbridled horror of new IP's again.

meday3541720d ago

If watch dogs require a constant internet connection or a internet connection to check the game i will not buy this game. Look what happen to sony's MAG. Time for us gamers to wake up...

christrules00411720d ago

No you don't need an internet connection to play this game.

RE_L_MAYER1720d ago

I didn't know kriss super v gonna be in the sold