CCC Says: "Diablo III for consoles could have been so much less than what it turned out to be. Blizzard could have easily ported the game to the PS3 and Xbox 360 back at the time of release, and probably would have made a ton of money doing so. But the result would have been a disaster. Essentially, you would have been trying to play a PC game on a console, with a poorly translated control scheme and visuals far above the capability of the hardware. The fallout from gamers would have been harsh, and Blizzard employees may have had to play a real-life version of Diablo, with gamers replacing the demons just to get to their cars at the end of the workday. But, thankfully, Blizzard waited 18 months and released a polished, fully functional, dungeon-crawling slaughterfest worthy of the Diablo name."