Heavy Rain was turned down by Microsoft due to its child kidnapping story, it has been revealed.
Speaking at this year's BAFTA annual games lecture, Quantic Dream head of development David Cage said the publisher was "scared" of the controversy it could cause.
"We were pitching Heavy Rain to different publishers, including Sony, and we went to Microsoft," he told attendees including Digital Spy.
"We had a very long talk and they loved Fahrenheit, and they really wanted to do something with us.
"They got scared by the fact that Heavy Rain was about kids being kidnapped, and they said, 'This is an issue, we want to change it'." Well, we could have kidnapped cats, it would be a different experience!
"For me, that was a very interesting signal. It was like, you know what, I don't think we can work together, because you don't understand what I'm to achieve here.