Over the course of gaming's history, there are moments that are easy to see as being significant and memorable, and for those who are players on PC, Xbox 360 and PS3, today marks a historic day because Diablo 3 is set to hit the latter two platforms for the first time.
What significance does this hold? It represents the amazing, upcoming shift in seeing games that are synonymous with PC, also coming to the Xbox 360, PS3 and their respective next-generation siblings. A new breed of fan will be born out of those who have not yet experience a game like Diablo 3, and it marks the start of console and PC gaming being talked about together, rather than separate.
Examiner had the opportunity to speak with Matthew Berger, who is the senior level designer for Diablo 3, about how involved the community has been in making the game for consoles, the challenges of developing for consoles and what changes, if any, needed to be made for Diablo 3 on PS3 and Xbox 360.