Try our new beta!Click here
50°
Submitted by s8anicslayer 891d ago | interview

Interview - How The Wonderful 101 Became The Game It Is Today | Siliconera

Siliconers - "At the Penny Arcade Expo, we had the chance to have a few quick words with PlatinumGames’ Hideki Kamiya, who just wrapped up development of The Wonderful 101. During our conversation, Kamiya touched upon different aspects of the game’s development, including the original design with Nintendo characters, and how it grew into the title it is today." (Hideki Kamiya, The Wonderful 101, Wii U)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
40°

Overwatch Closed Beta – Round 2 Commencing

25m ago - The second Overwatch Closed Beta is now underway in the US and Europe, but what exactly has chang... | PC
30°

MOP: Operation Cleanup sweeping onto PS Vita

27m ago - Today the Mexican developer announce that they are bringing MOP: Operation Cleanup to PS Vita. | PS Vita
Ad

Gran Turismo SPORT Beta Testing Begins early 2016

Now - Start tracking GTS with Releases.com's release date alert service and be notified when the GTS beta launches. | Promoted post
30°

An Interview with Educational Game Developer, Immersed Games | Bit Cultures

31m ago - Ashley from Bit Cultures writes: "On Facebook alone countless simulation games are available – on... | Industry
40°

Crashlands Review – Crafting Given Structure

1h ago - Developer Butterscotch Shenanigans has constructed a twist on the familiar crafting experience, a... | Crashlands
40°

Blade & Soul Surpasses 2 Million Players, Adds New Content

2h ago - NCSoft's MMORPG Blade and Soul was only released a few weeks ago, but has reached over two millio... | PC