What makes loot based games work?

Vyralize: Over the last few years games structured around collecting new gear and loot have taken over the popular action RPG genre again, but it has always been a mystery to me as to what makes these games so addicting.

Read Full Story >>
The story is too old to be commented.
bohangirl841906d ago

This is definitely an intriguing question. I have found myself searching for loot in games (usually retro titles) and the thrill of potentially finding an ultra-rare item is a great incentive for me.

Speed-Racer1906d ago

Dead Island had a lot of loot but I never cared too much to collect stuff because somehow I managed to get by with the bare essentials. Really hard for me to bother collecting items unless there is a huge reward, but then that's just me.

xX-StolenSoul-Xx1906d ago

Exactly what I like Bohan, I love the thrill of finding new gear. Add in random generated stats and it gets even more insane. :)

Shoul1903d ago

Agreed. It's also the visuals for me - I'll want any loot that looks awesome.

+ Show (1) more replyLast reply 1903d ago
mcroddi1906d ago

Having this constant feeling of reward and curiosity keeps me going.

Mythicninja1906d ago

Certainly not auction houses

sdozzo1906d ago

Cool loot! We like to collect, acquire and repeat.

-Gespenst-1906d ago

I find the whole loot thing really icky. There's something so fetished, materialistic and utilitarian about it all. Just this weird sense of hoarding all these riches and all this stuff. I understand the appeal- I've played many a game with looting mechanics, but lately it just doesn't agree with me as much. I think I'm still in the process of formulating or developing an aversion to it. Part of me feels it's a thing in videogames that isn't too good for our heads...

Show all comments (12)