50°

Pixelated Radio 62: Saints Row IV, Blacklist, The Bureau, Disney Infinity & much more

In this week's episode, the guys talk about Saints Row IV, Splinter Cell Blacklist, The Bureau: XCOM Declassified, Disney Infinity, Payday 2, Teenage Mutant Ninja Turtles: Out of the Shadows, Flashback, Mercenary Kings, Insurgency, Assault Android Cactus, Dragon's Crown, Madden NFL 25, Soul Grinder, One Finger Death Punch, Magicians & Looters, Plants vs. Zombies 2: It's About Time, the 2DS, and plenty more!

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pixelatedsausage.com
70°

The Rise of Payday and Its Fall

GB: "Of course, Payday 2 has had its fair share of ups and downs as well, in spite of the success that it has enjoyed. For starters, the disparity between the game’s PC and console versions is a major issue that plagued the game for years on end, thanks to the frustrating optimization issues across platforms brought about by the Diesel Engine, which the game was developed on."

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gamingbolt.com
130°

Tom Clancy's Splinter Cell - A Decade in the Shadows

Tom Clancy's Splinter Cell has been out of action for a decade, so it's time to look back at 2013's Splinter Cell: Blacklist.

CoNn3rB244d ago

Sam Fisher is evidently the most skilled stealth operative because no-one has seen him in his own game for years

kevco33244d ago

10 years, in fact. He must be, like, 60 by now?

phoenixwing244d ago (Edited 244d ago )

why make an inspired game that takes effort when you can half ass it with multiplayer gaas games and filler filled assassins creed games?

That question up there is the reason you don't see splinter cell games

zarbor244d ago

Yup, another example that Ubisoft has no idea what they are doing.

MIDGETonSTILTS17244d ago

The entire mark and execute system belonged in another game.

It’s cool, but the polar opposite to how Sam Fisher initially handled.

The original trilogy made shooting very, very difficult, yet a viable option, which ultimately motivates stealth.

The mark/execute system makes shooting stupid easy, to the point of why would you even bother trying stealth as an alternative?

FYouDad244d ago

Because Ghost is the method fans of the series actually prefer? IMark and execute is never forced upon the player you liiterally never have to bother using it even once throughout Blacklist.

Tody_ZA244d ago

The sad part is that I actually really enjoyed the last game, Blacklist. It may have lacked the iconic voice but the gameplay was excellent, and blended stealth, action and a mix really great compared to most games, where none of the three options felt like the wrong way to play. I really hope they either produce a remake of the original game or a proper sequel.

Rikimaru-00244d ago

Isn't UBI Soft remaking splinter cell.

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70°

Payday 2 - Still Worth Playing Ahead of Payday 3

Payday 2 launched 10 years ago today, and a constant stream of updates still makes it worth playing ahead of Payday 3.