Kyle Lawrence writes:
"Recently a GYP colleague showed me Edge’s list of games that have received a 10/10, or perfect score. Looking at this list, I noticed that as we get closer to the present day the frequency of 10/10 games shoots up dramatically, which you can see in the chart below.
As time goes on, games have vastly improved technologically and the industry has gained more experience, so it’s not unexpected to think that more 10/10 games would come along. But what I see is a list that gets sketchier and more debatable as it goes."
With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.
It was worrisome to begin with.
It's a niche genre with only a handful of hits that can stand the test of time.
Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.
Helldivers 2 manages just fine…
Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.
Make so much content that you can drip extra content for years, and the game already feels complete without them.
Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.
Nameer from eXputer: "Some exceptions aside, I don't think the battle pass is a net positive for gaming with how they're implemented in most live service titles."
I like the way Helldivers 2 does battle passes. It allows you to make purchases on each level of the battle pass and gives you the option of choosing which item to unlock first. The more purchases you make using medals the further you progress. There is no timer and you can earn medals towards purchasing stuff via personal orders and Major orders.
I haven't played much live service games that have battle passes but I remember some games that have battle passes where you progress through it linearly using an exp system. What makes it really bad is that the battle pass will have like 50 or more levels with the cooler stuff being closer to the end. They also have an in-game shop that sells exp boosters so you can reach the end of the pass before it refreshes. Everyone ilse will have to grind their way through.
battle pass in fortnite is perfect; buy one and it buys the rest for every other season as it gives you more money than the first cost. so 8.50 and season ends with you getting 13.00, it pays for the next and you have some pocket change to save up for cash shop. All of which is optional
Sony is taking actions as video by Moore’s Law is Dead, has been issued with a copyright claim.
And people say it's all fake because Sony haven't said anything 😂 conveniently forget the PS4 Pro was only announced 2 months before release.
Just announce it already! I want to preorder one asap. But in reality they don’t want to lessen PS5 sales until Pro is ready to launch so I understand the business part of it. September is probably when they announce it with an early November launch like the PS4 Pro
I would take that video and upload a torrent of it, fuck that copyright bullshit. If your going to do something that has a chance of being taken down, make a torrent first share it. Then Sony or any other company is helpless and you can laugh in their faces, taunting them to try to take it down 🤣
As much as the PS4 Pro didn't represent a major % in the playerbase, announcing a 'better' model will hinder sales from the 'base' model. They are right, business-wise.
I think a lot of reviewers think you will only look at the review if it is either AMAZING or AWFUL. why read a review that is 8/10 just so pedestrian...
The problem is more with people who read reviews than the reviews themselves. 10 doesnt have to mean perfect. You don't see a Movie get 5/5 and movie buffs say "What the fuck, what about the plothole where Jimmy should have got a email!" But in games people take 10 to mean flawless.
I like IGN's definition of a 10: Masterpiece.
'A work of outstanding artistry, skill, or workmanship.'
You just have to look at individual sites and reviewers and see the range of scores they give out, the whole point of a review is that it is one persons evaluation.
I find every review that's 10/10, quite absurd, not worth my time reading them. No game deserves a perfect 10, don't matter how good it is. I don't read reviews 10/10. The reviewer is simply over-hyping the game, and i don't trust him.
The 10/10 has become so devalued over recent years. A 10 out of 10 used to be very rare, and a sign that a game was truly special IMO. Now it seems like nearly every big budget game gets at least a handful of them.
This is all IMO of course. I remember subscribing to magazines throughout my childhood, and I didn't see nearly as many 10/10's as I do now. Of course, some of that may have to do with the internet increasing the amount of reviewers for any particular game, but I do think the 1-10 scale has gotten softer.
it seems like 7/10 is the new rating to give a game that is average, which is stupid in my opinion.
its a hole reviews have fallen down which is near impossible to get out of.