Microsoft's upcoming Killer Instinct reboot for Xbox One will offer a more modernized version of the game by separating the fighting style of different characters, more so than in previous titles, producer Torin Rettig told Polygon.
i remember playing killer instinct on my snes.
Killer instinct the f2p demo with micro transactions and IMO awful "pricing" system
I don't care about the pricing, it is actually looking to be a promising fighting game.
It's a great pricing system, pick what you want or the WHOLE lot for 40 dollars,including the original KI- YES PLEASE!
It comes in two 'seasons' the whole lot is $80 with the original ki and possibly ki gold along with 2 seperate character packs. Maybe even more down the road who knows... http://n4g.com/news/1341657...
It is $40 for 2 seasons and a total of 16 characters. $80 if you what the special package with the old KI and KI2 games and DLCs included. $20 for 8 characters is a heck of a deal if you asked me, that is like $2.50 per character, each with their own stage.
If they keep releasing seasons with 8 characters for the lifespan of the console for that price it's fine by me, if you don't like well too bad, it's not like you have to purchase the 40 dollar version, you can get ALL characters stages for 20 dollars-IT'S A BARGAIN!!! stop winging like a little school girl, it's insulting...
I only provided information, I didn't give me opinion either way. Lord only knows why you feel the need to attack me craig667
People stop nip picking Lobb stated that if you buy seasson 1 you pay 40 for the Ultra KI version or “You can pay $20 again and now you have 16 characters, or you pay $40 again and you’ll get the everything version.” So in reallity you can choose to pay only 20 per seasson and still have an awesome game. Time will tell and it this sells so many companies will follow and again MS will change the way we play again.
@fattyuk People like you always complain with no apparent reason. I'll explain it real slow to see if you get it. You get a free demo (one character) with the X1 ... if you like the game, you can purchase the full game with ALL CHARACTERS at a fixed price. If you don't want all the characters, you can purchase a couple of characters and don't have to pay full price for the game. So why the hell are complaining about the pricing? I wish all games followed this model. Imagine if you wanted to purchase the single player from a specific game, and didn't want the multiplayer. You could get the single player from that game much cheaper. It would be perfect. I wish all games had this option.
a game with 6 characters at launch is pretty weak. KI was a huge name. i feel this game will be good but not great
Lets just leave it to the fighting game community to see if its worthy. If it makes it to evo next year then its worthy
I agree so far they have a long range character, grappler, a more well rounded fighter and the new character looks like she uses air attacks
That sound very new and exciting in the fighting game genre, a grappler you say?! Air attacks?!
lmao. Seriously, though. The f2p model is not one that works for fighters.
^Tekken Revolution is also free to play 3D fighting is much better than 2D fighting, imo.
@nugsnugs the topic is the variety of the fighters. Do you have anything to add?
Tekken doesn't follow the same format as KI, and I don't think it works too well, either.
No it won't, wait till you see Tekken X Street Fighter or Super Smash Bros Wii U
Would have been better if you beat the final boss to release characters instead of paying for a character which is just pure old fashioned greed.
the good old days
Unfortunately now gaming companies are soo greedy that soon they will make you pay to access main menu or for a single move or special move. I would rather play game for x hours and unlock content for free like during good old gaming days than paying for content and going the easy way.
Yeah god forbid artists make any money on their games now a days.
If the artist uses a payment system many people don't like and won't use then they will make less money than if that had stuck with tradition... its a gamble for them and people have the right to say something is to expensive or inappropriate for them (in regard to the payment method) we are the consumer not the consumed
See this is the mentality of the majority of gamers and the majority of the people who are ignorant as to the cost of games. Back in the old days you knock out 6 characters for around the same price as costs for even a single character now a days. They could throw in unlock able characters easily because it would just be a programmers afternoon whipping up a new character and tossing them in. I miss the old days don't get me wrong I miss the mystique and mystery behind games before the days of the internet. But to want games to have the higher fidelity that we're used to now a days and have the sheer abundance of content of days long past eating your cake and wanting it too. Theirs a ceiling that devs have to combat with that players are extremely ignorant of. And that is cost ceiling, sure we can one day have consoles powerful enough to create true 1:1 photorealism but do you have any idea how much a game with all that fidelity and a scale of a modern game would cost?!?! This same problem applies to your qualms with content for example it'd be suicide for DH to put millions of dollars into KI and have a roster of 24 characters and only have a few people buy it. But piecing the game out over it's development cycle can gauge player interest. Hell the best example of this is League of Legends. Riot was a young start up studio do you think they could have released a game until it had it's current roster of 107 characters?!?! No. SO they released with 12. And over the course of time people bought into what they want out of the game. And it's the colossal juggernaut of it's genre because of it. Pricing models like this are developers way of getting through that price ceiling and delivering the breadth of content the player base can sustain. Would I like to see them dump millions into KI and release a HUGE character roster with tons of content even if it meant the studio would go under if enough people didn't buy it? I guess, but then again that would make me a HUGE ENTITLED CRYBABY BRAT!
You are assuming all gamers want that higher fidelity. Sure its nice to have but I will take content and story over a graphically impressive game any day of the week. I believe this is why there is a rise in indie development popularity right now. Its nice to have games that are visually stunning but some gamers still crave that old 16 bit experience and now we can have it in indie games, just much more polished. Unfortunately some of them to have awkward pay structures but not all. Maybe its the devs who are somewhat ignorant, not of this ceiling you mention but of the sweet spot between large worlds, gameplay and graphics.... things don't have to be pushed to the limits to be enjoyed
Who's willing to bet they'll be more people playing online with KI & KI2 than the reboot.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.