Gamefront: "The thought that kept coming to mind while watching the closed-door, hands-off, developer-played demo of Dragon Age: Inquisition at PAX Prime 2013, is that BioWare seems to have taken the lessons of 2011 and 2012 to heart in a serious way.
Gone are the horrendous recycled dungeons, same-same enemies and relatively tiny explorable world of Dragon Age 2. In their place are staggering vistas, realistic physics, and a wide variety of opponents. Inquisition will also see a long-requested feature, the ability to play as a male or female Qunari, as well as a return to the vast open world style of Dragon Age Origins. Better, what aspects of the plot BioWare reps were willing to reveal — and it wasn’t much — suggest an epic story that doesn’t throw the baby out with the bathwater, so to speak."