GIZORAMA - Vanillaware, a Japanese studio that is mostly known for its excellent craft work in 2D fantasy, and action games, has come out with their latest game. Dragon’s Crown, a 2D-brawler at heart with action role-playing elements is a game that has rightfully earned the privilege of wearing that crown.
Enthusiastically, I loaded the game up on my Vita, and put my face up to the screen as I was greeted with the opening of the game. This left me only more curious about how well the animation would flow as I played Dragon’s Crown, and once I finally did, it felt delightful. The game was whisking my breath away as I took in all the eye-candy it had to offer. However, Dragon’s Crown might not sit right with everyone as it is a visual vomit of vibrant colors, especially in the beginning. The environments ooze richly towards your eyes while smaller details add much life to the otherwise 2D artwork of the game such as the cloth of robes, and loose material flapping from the wind, or orbs flying around the top base of a staff.