50°
Submitted by PressPlayTV 396d ago | video

Gone Home - Video Showcase

How do you make a game where level design dictates the story? Watch Steampunks this week to find out how GONE HOME manages to tell one of the most compelling tales of 2013 entirely through exploration! (Gone Home, PC)

Attached Video
Benjammin25  +   396d ago
What an overrated piece of crap. And in case you think I just don't get arty games, Journey and Limbo are two of my favourite games ever. This game is nonsense. Even if you only play it for the story your going to be disappointed. It's a very simple tale that shouldn't have been told through a videogame. Biggest waste of 18 euro ever.

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

Saints Row 4 Re-Elected Encourages You To Swear At Your Xbox One

10m ago - In an interview with Official Xbox Magazine, Volition’s Jim Boone stated that they’ve made use of... | Xbox One
20°

NBA 2K15 Player Ratings by Position (Highest to Lowest)

13m ago - NBA 2K15 hits stores on October 7. If you're dying to know how 2K Sports ranked your favorite pla... | PC
40°

EGX and the PlayStation Vita

50m ago - The Vita Lounge were in attendance at the last EGX to be held at Earl's Court in London, but was... | Industry
30°

(WGB) Sherlock Holmes: Crimes and Punishments Review – It Was The Butler In The Kitchen, Right?

53m ago - Baden of WGB: "Sherlock Holmes has had an impressive rise in popularity once again thanks to the... | PC
Ad

Hyrule Warriors (Wii U) Review

Now - Ken taps the same button over and over in Hyrule and loves it. | Promoted post
40°

The Vanishing Of Ethan Carter (2014) Review | FilmGamesEtc

2h ago - The Vanishing of Ethan Carter is a far cry from the over the top, bombastic shooter Bulletstorm w... | PC
Related content from friends