20°
Submitted by COrkibi 675d ago | opinion piece

Human Interaction and Physical Contact in Dead Space

GamR Mag's, Christian Orkibi, talks of the intense isolation and despair echoed across the Dead Space Saga.

"Dead Space…its horror at it’s best, well at least the first two were. So what exactly is it that makes this franchise so chilling? Well I could tell you about the enemies, the psychologically disturbed storyline or the cheap thrill of slamming all the buttons as fast as you can while praying that the door opens before you’re ripped limb from limb. (Dead Space, Dead Space 2, Dead Space 3, PC, PS3, Xbox 360)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
40°

Batman: Arkham Knight is an absolutely terrible Batman game

9m ago - Batman: Arkham Knight completely misunderstood what it needed to be and is a far worse game bec... | PC
30°

Top 10 Most American Games Ever

15m ago - Gameskinny: I give you a top ten list of the most American games ever made. I would normally do... | Culture
Ad

Bulbapedia

Now - The community-driven Pokémon encyclopedia. | Promoted post
30°

Batman: Arkham Knight Isn't the Grand Finale I Hoped For

22m ago - MonsterVine: "Batman: Arkham Knight has been out for just over a week now and it’s a phenomenal g... | PC
30°

Final Fantasy Type-0 HD PC, Dragon Quest Heroes to Be Playable At SDCC 2015

22m ago - Final Fantasy Type-0 HD and Dragon Quest Heroes will be playable at the San Diego Comic-con this... | PC
40°

Katsuhiro Harada Gives An Update On Xenosaga HD Collection

22m ago - Katsuhiro Harada is a producer and game director at Bandai Namco, who is widely recognized for hi... | PS4
Related content from friends

GamesRadar

CheatCC

Gamewise