NZGamer writes: "The original Naruto: Uzumaki Chronicles was a good example of how not to make an Action RPG; it featured repetitive missions, a simple over-world map with over-done random battles and the dreaded escort levels, which were near impossible to complete. Judging by Naruto's first piece of dialog - "Glad that mission is over" - it's a safe bet he hated the original Uzumaki Chronicles, too. Now we have a sequel, Naruto: Uzumaki Chronicles 2, that reuses both good and bad elements from the original.
Naruto: Uzumaki Chronicles 2's paper-thin story tying the action together tells of the (previously thought to be extinct) Shirogane 'Cursed Puppet' clan which has come back out of the shadows and is seeking out the spirit orbs. Along the way the Shirogane manage to set fire to Leaf village in their efforts to locate one of the orbs; as a result the Leaf Ninjas set out to stop them. The first mission merely involves putting out the fire and setting up a base of operations in the newly watered down Leaf Village. After this first mission, Naruto: Uzumaki Chronicles 2 sinks back into the repetition of fighting bandits and possessed puppets."