40°
Submitted by Shaungamerthumb 517d ago | news

Freemium only works if devs play games for 'hundreds of hours' : Supercell

Developers must endure - and enjoy - playing their games for hundreds of hours before releasing them, according to Clash of Clans and Hay Day developer, Supercell.

In an interview with Gamer Thumb, product lead Lassi Leppinen said the company’s winning formula was that it made games that its own team wanted to play – and did so during development. (Clash of Clans, iPad, iPhone)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

The Witcher 3: Wild Hunt - 12 most important questions answered

4m ago - MWEB GameZone writes: "From over 700 questions, PlayStation Access selected the most important 12... | PC
20°

Resident Evil 4 Ultimate HD Edition: A Mixed Modernization

12m ago - The semi-classic Resident Evil 4 was given a much requested HD update, but was it worth the paint... | PC
10°

Grim Fandango Remastered review (PC): A classic back from the dead | Digital Spy

13m ago - DS: "Grim Fandango was a game lost to the ages, accessible only to those with an age-old compute... | PC
20°

Wot I Think: Grim Fandango Remastered Review | Rockpapershotgun

13m ago - RPS: "Grim Fandango is considered the end of Lucasarts’ imperial period (no pun intended): its f... | PC
Ad

See what games are coming out in 2015

Now - Visit our release calendar to see what games are coming out in 2015. | Promoted post
20°

Grim Fandango Remastered review – a game of Manny talents | Metro

13m ago - Metro: "One of the most beloved of all LucasArts adventures returns on PS4, but will the superna... | PC