The Far Cry series has had a short but colourful history. The first game on PC came out in early 2004 preceding the likes of Half Life 2 and Doom 3, boasting a huge and gorgeous tropical island gameworld and some incredible technology, even if the finished product was rather heavily flawed. Developed by those German graphics wizards over at Crytek and published by Ubisoft, the two companies parted ways shortly after when Crytek joined with EA to make new games. Ubisoft continued to licence out the franchise from Crytek, and brought us increasingly average titles such as Far Cry Instincts and Far Cry Instincts: Predator.
Ubisoft then bought the rights entirely from Crytek in 2006, before releasing the critically abhorred Far Cry Vengeance for the Wii's launch. Since then it's all been quiet on the series' front (not counting Uwe Boll's movie adaptation), until the not-so surprising confirmation last year that Far Cry 2 was in development for PC (the PS3 and 360 versions were confirmed earlier this year). It is being developed by Ubisoft's famed Montréal studio - by the team who developed the average console iterations - and is due to land around this autumn. History aside, it would be true to say there's a lot riding on this game, but from what Ubisoft have shown so far, it is definitely looking up to the task.