Crispy Gamer writes: "I thought I knew what to expect when I first played Worms: A Space Oddity for the Wii. Take a team of worms, throw in some serious (and not-so-serious) firepower, add an opposing team of similarly homicidal worms, and let nature take its course, right? Well, sort of. There are still worms that need killin', and still plenty of weaponry with which to do it, but unlike most other Worms games, Space Oddity is designed to be a primarily solo experience, just you against the computer. It's lonely out in space.
The Worms are out for a cruise around the cosmos when technical difficulties leave them stranded far from home. The bulk of Space Oddity's gameplay is the Story Mode, which sends you to six different planets to retrieve bits of your broken spaceship, which are naturally being guarded by hostile alien worms. Each world has a number of different scenarios to defeat before you can gather up your goods and head off to the next planet, but they pretty much all boil down to the same thing: Be the last worm standing. Sitting. Slithering. Whatever it is worms do."
-Same Worms combat we've loved for years
-A careening camera
-No online play