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Submitted by OokuChicken 319d ago | article

Things That We Would Love To See In An XCOM Sequel

"Recently it was announced that there would be an expansion pack to the hit XCOM: Enemy Unknown video game from publisher 2k Games, which is a reboot of the original X-Com franchise from the 90s. Since that announcement was made, the somewhat regarded third-person shooter, XCOM: The Bureau has been released. In celebration of the news of the expansion pack, as well as the launch of The Bureau, we’ve compiled a list of features that we would love to see in the sequel to Enemy Unknown should it ever be released." - Attack On Gaming (Culture, Dev, PC, PS3, Xbox 360, XCOM: Enemy Unknown)

LinkageAX  +   319d ago
I'd love to see mechs personally, big, giant robots of death.
Nicaragua  +   319d ago
I'd like to see more multiplayer options, it was too barebones for my tastes.
Angeljuice  +   319d ago
There was already a sequel in the original series; "Xcom: Terror from the deep". It was based on alien attacks on shipping and the battles were fought on the sea bed or on large cruise liners etc.
It is a great game so I don't know why they wouldn't release a sequel based on this in the same vein as "Enemy Unknown".

Don't change anything, the game is amazing as it stands.
#3 (Edited 319d ago ) | Agree(0) | Disagree(1) | Report | Reply
shaun mcwayne  +   319d ago
yep some more of the same for me, just a bit more refined.
McScroggz  +   319d ago
The biggest thing I want to see is hero classes - generals, possibly.
Nocando  +   319d ago
Would be cool to figure out a way to do coop, perhaps have both players control a team of 4. Otherwise, like the above said, more of the same.

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