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Digital Foundry - Face-Off: Saints Row 4

Digital Foundry - With Saints Row: The Third, there was a sense that Volition's franchise was leaving its GTA-inspired roots behind in order to carve its own path in the world of free-roaming sandbox games, using its irreverent tone, cartoon violence and outrageous action to set it apart from the crowd. Saints Row 4 continues this trend, taking the refreshingly preposterous gameplay found in its predecessor and pushing it to even higher levels of insanity, with alien invasions, superpowers and over-the-top self-parody once again high in the mix.

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Corpser1071d ago

That said, the console versions of Saints Row 4 fall well short compared to the PC game, where the opportunity for smoother and more stable frame-rates dramatically transforms the core gameplay experience, making it far more enjoyable as a result. The graphical upgrades in other areas might not be a colossal leap forward over the 360 game, but the combination of more refined visuals and better performance make it the preferred choice. The same holds true when running the game on reasonably low-spec machines, in which the ability to run at a solid 30fps in 720p or 1080p provides a similarly welcome upgrade over the console releases, even without achieving the aspirational 60fps experience that represents the minimal requirement for enthusiast PC gaming. PC should be first choice then, as you would expect at this late stage in the console cycle.

Corpser1071d ago

resolution on ps3 is only 960x720! And not even a stable 30 FPS at that

aquamala1071d ago

as expected this late in the console cycle..

fox21071d ago SpamShow
GDDR6_20141069d ago

Damn another game thats sub 720p and sub 30fps , current gen consoles are holding back gaming way too long