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Tomb Raider moves over 4M, Square to develop more persistent online games

Darrell Gallagher, Square Enix’s newly appointed head of studios in North America and Europe, has said the firm will change the way it approaches games development by creating more persistent online games. Oh – and Tomb Raider has sold over 4 million copies worldwide since its March release.

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ArchangelMike1004d ago

I bet this talk of "more persistent" games simply means that they're going to shoe-horn multiplayer into all their games. Good to hear that next gen Tomb Raider is still on its way though.

Anthotis1004d ago

"More Persistent Online Games" is code for "Always Online DRM".

They'll add half assed multiplayer to games just as an excuse for sneaky DRM.

starchild1004d ago

This is good news. The recent Tomb Raider was excellent and deserves to sell very well.

I can't wait to see what they do with the next game.

windblowsagain1004d ago

Like WTF.

4million are excellent sales.

Tombraider had it's day/ with games and movies. I think this game did well for a comeback and i enjoyed it.

Will get the next one. Loved the original playstation games.

sarcastoid1004d ago

4 million... what a failure. Better start doing mobile games. /s

Aleithian1004d ago

Loved this remake. Hated the originals. Will definitely buy the sequel to this.

starchild1004d ago

Well, I loved the recent Tomb Raider as well. It was one of the best games I have played in the past few years. But I can't agree with you about the past games. They were great games for their time. It WAS time for a refresh though.

Aleithian1004d ago

I don't dispute that the old games were "good." I just said that I "hated" them. There are plenty of good games that I hate. Final Fantasy IX for instance.

Software_Lover1004d ago

I didn't buy Tomb Raider for online. I still haven't touched the online component. It was a decent game. A game that many Tomb Raider fans from the ps1 days have been waiting for.

Too bad they didn't make the puzzles a little bit harder.

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