GamesRadar: "It's fair to say that the initial reaction to the idea of a Dead Island-themed MOBA ranged largely between 'Huh?', 'Why?' and 'What?'. Despite selling well enough to quickly expand into one of gaming's most inexplicable recent franchises, Dead Island has often struggled to escape the mires of the average. And its unexpected branching into the currently-hot MOBA genre came with a slight whiff of cynical franchise growth to some. But whatever a game's background, there's no reason it should affect the quality of the game itself, and we're pleased to say that after a full-scale, 12-player tussle on the hallowed killing fields of Capture the Flag, we found Dead Island: Epidemic to be rather fun indeed."
Developer Deep Silver and Techland have announced their MOBA, Dead Island: Epidemic, is shutting down next month.
I remember trying it during beta. It was alright but didn't hold my interest sadly. I have a bunch of open beta trails in my inbox in steam inventory maybe now they will disappear.
Review for Dead Island Epidemic with screenshots and videos.
ArsTechnica:
Free-to-play dominates "sales," while pay-to-own dominates hourly usage.
When we first unveiled the Steam Gauge project last April, we were tracking just over 2,700 games released on Steam to that point. Since then, the library of games on Steam has ballooned to include more than 4,400 games by our count. That's incredible acceleration for a service that until recently was satisfied to grow slowly. For context, the last 18 months have seen as many new games added to Steam as the service's first 10 years combined.