With the recent announcement of a December 6 release date and hot on the heels of a new trailer, GameInformer got a chance to speak with legendary Gran Turismo director Kazunori Yamauchi about the team's approach to the sixth entry.
This game is on PS3 hardware. Imagine GT7 on PS4! I'm very excited about the future of Gran Turismo.
The future of Gran Turismo looks bright
Put in mind the entire GranTurismo series is in constant evolution. The improvements and features we asked for, come in slow-but-sure increments. When you look at the big picture and add it all up there is a lot going in there. So am quite certain this is going to continue when GranTurismo switches to PS4. It will be a carry-over from GT6/PS3 with more improved tweaking of all the game's previous features ( aero, physics, dynamics ). Then add in more new cars, tracks. What I do and hope would love to see improved with off/on-line racing is the introduction of a flag system. To weed out players whose main purpose is to cause havoc during on-line racing events ( off-line would be for A.I. ). Simple flag systems like in real life to put a bit of proper dicipline in the game. ( black flag = orders disqualification ) - ( half black with half white flag = informs driver/gamer of bad and unsporting character ) - ( black flag with orange circle = informs driver/gamer car has mechanical problem ) - ( yellow = slow down danger/debris during the race ) - ( blue = notifies slow gamers to let faster ones go by ) - ( green = track clear, racing to proceed ).
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