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Submitted by ABeastNamedTariq 903d ago | interview

Yamauchi Outlines The Future Of Gran Turismo

With the recent announcement of a December 6 release date and hot on the heels of a new trailer, GameInformer got a chance to speak with legendary Gran Turismo director Kazunori Yamauchi about the team's approach to the sixth entry. (Gran Turismo 6, PS3)

ABeastNamedTariq  +   903d ago
This game is on PS3 hardware. Imagine GT7 on PS4!

I'm very excited about the future of Gran Turismo.
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D_RoyJenkins  +   903d ago
The future of Gran Turismo looks bright
level 360  +   903d ago
Put in mind the entire GranTurismo series is in constant evolution.

The improvements and features we asked for, come in slow-but-sure increments. When you look at the big picture and add it all up there is a lot going in there.

So am quite certain this is going to continue when GranTurismo switches to PS4.

It will be a carry-over from GT6/PS3 with more improved tweaking of all the game's previous features ( aero, physics, dynamics ). Then add in more new cars, tracks.

What I do and hope would love to see improved with off/on-line racing is the introduction of a flag system. To weed out players whose main purpose is to cause havoc during on-line racing events ( off-line would be for A.I. ).

Simple flag systems like in real life to put a bit of proper dicipline in the game.

( black flag = orders disqualification ) - ( half black with half white flag = informs driver/gamer of bad and unsporting character ) - ( black flag with orange circle = informs driver/gamer car has mechanical problem ) - ( yellow = slow down danger/debris during the race ) - ( blue = notifies slow gamers to let faster ones go by ) - ( green = track clear, racing to proceed ).
#3 (Edited 903d ago ) | Agree(0) | Disagree(0) | Report | Reply

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