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Submitted by shodan74 485d ago | opinion piece

Guns And Guilt – How Shooters Developed A Conscience

With a number of high-profile shooters now forcing players to ponder and reflect on their in-game actions, Mark Butler looks at the increasing complexity with which gaming is beginning to handle virtual violence. (BioShock: Infinite, Culture, Far Cry 3, Metro: Last Light, PC, PS3, Spec Ops: The Line, Xbox 360)

Jiggins99  +   485d ago
games dont seem to be as much about the gameplay as they used to be, but more about graphics and story, which isnt necessarily a bad thing, look at the mass effect series for instance. but i do sometimes miss the old days of running and gunning everything in sight.
minimur12  +   485d ago
I loved Spec ops, got it with PS Plus, amazing game. can't believe I haven't played it sooner!
shodan74  +   485d ago
I think what we're starting to see is the same kind of separation that you get in the movie industry.

You've still got your action-packed, no-nonsense blockbusters that are purely about entertainment - but more and more games are trying to do something a bit more complex or narrative-led.

I think it's a great thing overall. Nice to see that kind of variety in approach.
ziggurcat  +   485d ago
spec ops was an incredibly surprising game.
Paytaa  +   485d ago
I loved Spec Ops: The Line. At first glance it seems nothing more than your average third-person shooter but man was it much more than that. I felt really weird once the credits started rolling. Can't wait for Yager's next project.

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