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Submitted by Zack1 429d ago | news

Killzone: Shadow Fall - Warzone mode runs at 60 fps

PCG had the chance to play the new Warzone mode of Killzone: Shadow Fall - "it runs at beautifully soft 60 fps", the magazine writes. (Killzone: Shadow Fall, PS4)

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The_Infected  +   429d ago
Hell yes! Great to hear:)
NewMonday  +   429d ago
We need to hear this directly From GG before we get to excited

Maybe it was locked down and so smooth it felt like 60fps.
TI_21  +   429d ago
Read the original; GG does aim for 60 FPS.
However they didn't quote anyone in that article.

I guess GG did reveal that in the interview which will be printed in the next issue of their mag "play3". However it takes some time for that to come out, so I guess we'll get confirmation from other site's earlier then that.

BTW Gamersyde actually filmed the gameplay from the reveal and it appears to be higher then 30 but not 60 FPS, yet. The E3 trailer is also available in 60 FPS.
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Aery  +   429d ago
I'm totally biased about Killzone. I love this game and I will love the MP !!!

Ps 60fps would be great, but I'm happy with 30 rock solid fps too
#1.1.2 (Edited 429d ago ) | Agree(71) | Disagree(7) | Report
Ju  +   429d ago
a) it was mentioned "soft 60fps" - which means it isn't locked but can "go up to 60fps" - KZ:SF never ever dips below 30.
b) Modern engines run sub systems with different "clocks". Logic/input can still be locked @ 60fps while rendering runs dynamic for example - which means the game runs at a "locked pace" of 60fps.
#1.1.3 (Edited 429d ago ) | Agree(21) | Disagree(0) | Report
thechosenone  +   429d ago
IT'S TRUE IT'S TRUE!!!!

GG dev confirms that the MP is 60fps!!!!! OMFG!!!
https://twitter.com/EboltGG...

video of MP running at 60fps
http://www.gamersyde.com/ne...
#1.1.4 (Edited 429d ago ) | Agree(36) | Disagree(5) | Report
ABizzel1  +   429d ago
Maybe multiplayer is 60fps while single player is 30fps.

It make sense, single player is going for the best graphics they can do right now, and with all the particle effects, lighting, open levels, ray tracing, etc... it takes a toll on the GPU.

But in multiplayer all of those things are cut back to a degree, so maybe they got multiplayer running at 60fps.
NewMonday  +   429d ago
This will be fantastic, 60fps MP matters to many, this will be game changer for the franchise if they can make it, they should tout the hell out of this.
Enemy  +   429d ago
Killzone: Shadow Fall's graphics are way too insane to run at 60fps in any mode. I'll wait to hear this from Guerrilla themselves.
Ju  +   429d ago
@thechosenone

Hey, first time I had time to watch Shue playing that opening sequence in full resolution. This didn't come over so great when I was watching that live (far away and tiny shot - this is much better). But this is quite awesome, actually. Livestream, join, upload and all. This needs to be promoted much more. Whoa.
SilentNegotiator  +   429d ago
1080p60fps multi, (probably) 1080p30fps SP.

True next-gen is almost here.
finbars75  +   429d ago
Actually my Sony Rep got his hands on all the PS4 games at there Las Vegas convention the week before Gamescon and got to play Killzone Shadowfall and the Mp and yes it was playing at 60fps on both counterparts.They where told the difference between the E3 show and there show was that GG only had 4gb to work with out of the dev kit along with the other devs. before they switched it to 8gb.GG has been working on the game ever since they got more memory for the PS4 and have the game running at 60fps and the game looks alot more spectacular then before.I think its safe to say that Killzone Shadowfall will be one of the best fps mp coming out for next gen.Plus another side not the MP has no more XP its all about doing challenges to unlock stuff for your guns a customizing your characters.
ShinMaster  +   429d ago
That's perfect.

People say that First Person Shooters should run @ 60fps because of their competitive nature and that is exactly what Guerrilla Games is doing.

They don't have to worry about that for the Story Mode, so they can add more effects, better lighting, etc @ a smooth 30fps.
#1.1.11 (Edited 429d ago ) | Agree(6) | Disagree(0) | Report
DirtyPimp  +   429d ago
twitter
strifeblade  +   429d ago
umm assassin's creed 4 multiplayer runs in 60 fps lol
Septic  +   429d ago
I've never been a fan of the Killzone games but the MP gameplay looked like a heap of fun.

60FPS goodness will just be amazing.
abzdine  +   429d ago
killzone multi is all about fun, and lot of tactic as well that makes it the best in my eyes :)
you know where to find me saturday :D
Bluepowerzz  +   429d ago
competitive *
Kleptic  +   429d ago
Killzone 2 on PS3, even to this day, was one of the most impressive console multiplayer shooters i've ever played on a technical level...While it didn't have vehicles, it did have some massive maps, 32 players, and at any given moment could have so much going on at once your eyes would bleed...it still holds its own as one of the most impressive console games of this gen even 4.5 years later...

however...Guerilla had a swingin' set of balls in terms of design choices...At a time when everything was desperately copying CoD, killzone 2 stood alone...dynamic mission objectives, little auto-assist, no stupid point counters flying at you in the middle of the screen, a heavy 'weight' to control feel, etc...while I applaud them for that...there was an area that GG struggled with...

equipment balance...It didn't take long for 'Rocketzone 2' to show up...a class that had double the health of a standard soldier that carried an RL that could one hit kill if it landed within 15 feet of someone...was beyond annoying...and for a few months, ruined any competitive play...eventually the community just fired back by blocking that class and weapon entirely...GG never really fixed it, though...

enter Killzone 3...which, imo, was even worse with balance (cloaked classes carrying AR's???)...and attempted to dip into the CoD formula far too much...killzone 2 worked very hard to be its own franchise...and killzone 3 threw a lot of that out the window...

I'm interested in Shadow Fall...but haven't seen enough yet to see where it is over all...if its more of a throw back to kz2, i'll be all over it...if its more like KZ3, no thanks...regardless of how impressive the visuals are...
JBaby343  +   429d ago
@Kleptic
I couldn't agree with you more. I loved KZ2 and the weight of it (still can't get over the people crying that soldiers loaded with gear didn't move like they were on skates). The level designs were great and visually it was just stunning. I had great fun as long as the rocket launcher and grenade launcher were blocked. KZ3 killed it all and was not fun at all. I'm hoping for good things from KZ:SF.
dantesparda  +   429d ago
I loved KZ2's MP its was so actioned packed it wasnt even funny, but i could never get into KZ3's MP, it just wasnt the same, not even close
FamilyGuy  +   429d ago
A lot of positive news has been pouring out of GamesCom.

Killzone looking that beautiful and running smooth, November's starting to feel really far away :(
mewhy32  +   429d ago
This game looks amazing and I'd take more fidelity at 30fps than the dumbed down graphics of 60fps(Call of Duty) anytime. I'd rather they push fidelity of 30fps than try to get 60fps and have to make call of duty type sacrifices to get there.
ILive  +   429d ago
I think they sacrificed player count more than anything since the player count is still 12vs12 i believe. I believe the graphics will still be in place.
KwietStorm  +   429d ago
Call of Duty certainly doesn't look worse because of its frame rate. That outdated engine is a good place to start. Look at Battlefield. That runs at 60 fps, and even higher on my PC.
#1.4.2 (Edited 429d ago ) | Agree(5) | Disagree(2) | Report
AKS  +   429d ago
The higher frame rate is more important for multiplayer. Smooth precision is key when you're dealing with online competitive play.

For single player you aren't battling several human opponents, so it's less of an issue to scale back the frame rate and push the visuals as far as possible. There would be more of a focus on the storytelling and set pieces than quick reflexes. This is going to be a showcase early game for the PS4, so I can't blame them for wanting to push the envelope on the visuals at the cost of frame rate in single player.

All the footage I've seen has looked terrific in both SP and MP.
Lboogieskells  +   429d ago
Killzone will be well received this time around. I feel it in my bones.
Whitefire  +   429d ago
Killzone 2 got a 91 on metacritic, so the critics seemed to like it. Most people I saw liked the multiplayer, and gave good impressions. Number 3 somewhat of the same. So it's not like the franchise has been beat on by people. It's just it hasn't been game changing.
caperjim  +   429d ago
Good that its 60fps but is it 1080p? Did they sacrifice resolution for the frame rate? Id hate to think that a next generation console purchase only gives me a few extra frames. 1080p should be expected with PS4/X1
#1.6 (Edited 429d ago ) | Agree(2) | Disagree(8) | Report | Reply
AKS  +   429d ago
"A few" as in double the frames?

Raising the resolution isn't always the best way to improve visuals. Most of the best looking games of last generation were 720p, not 1080p. Sometimes added detail at 720p can look and run much better than what you'd get with 1080p and scaled back detail. After high end AA, raising the resolution has often been the second biggest frame killer for me when playing PC games. Sometimes you get better results from dropping the resolution to get more fps, detail, or postprocessing effects, which is why Naughty Dog picked 720p, 30 fps for The Last of Us, arguably the best looking console game from this generation.

Don't get too hung up on the "True HD" and "subHD" nonsense, which his mostly marketing and fanboy wars garbage. The people at Guerrilla Games know what they are doing and will make the right technical choices.
caperjim  +   429d ago
@ AKS

If your talking console games then yes the best games were 720p because that's the regular resolution for console games this generation. Retail games that were 1080p were upscaled not native.

I game on PS3/360 but I've gamed mostly on PC for the past 2 years and can say that there is a big difference between 720p and 1080p. Better textures, shadows, etc. don't mean much when playing at 720p. Its like looking at beautiful scenery through a dirty glass window.

I have both PS4/X1 preordered because I love gaming. I cant imagine us still playing at 720p for the next 8 years until the next generation arrives.

I will be buying Killzone day 1 regardless.
#1.6.2 (Edited 429d ago ) | Agree(2) | Disagree(4) | Report
AKS  +   429d ago
@caperjim

Where did I say resolution makes no difference? It's one of many factors, and sometimes another factor or a combination of other factors make a bigger difference, sometimes substantially so.

I have an OCed 2600K and two GTX 670 4GB cards in SLI. I've played the best looking games available and am pretty familiar with the impact of various settings. Resolution is important, but other factors should also be carefully considered. The jump from 720p to 1080p is huge in terms of computational requirements. Many assume that that's just one notch up because they aren't using the many resolution choices in between that you'd find in PC games, but that's a significant amount with the type of detail and effects in a game like Killzone when you're going to have limited resources of a $400 console, especially if you're also going to try to achieve a smooth 60 fps. Selecting the best combination of settings for visual fidelity and smooth frame rate makes a hell of a lot more sense than "1080p or bust."
caperjim  +   429d ago
@AKS

Its true going from 720P to 1080P takes considerable toll on hardware resulting in lower FPS.

Bottom line is if next generation gaming means a bump up in frames while staying at last generations resolutions then it isn't "Next Gen". We are stuck with these console specs for the next 7-8 years. That's not very "future proof".
AKS  +   428d ago
I think you've got the wrong mindset for understanding this. It's not just about upgrading the hardware and jump a notch in resolution even though that's the way marketers tend to try to frame it.

You could make a game with an insanely high resolution on the PS4 if you scaled back all the details and effects. If you made a game with PS2 graphics on PS4, you could pick your multimonitor sky-high resolution and hundreds of frames per second. Add some high-end antialiasing to that. However, it still wouldn't look all that special. It would looked like a gussied-up PS2 game because that's basically what it would be.

If you're going to try to push the envelope with $400 hardware, there will be some sacrifices and compromises. The way to think about this is picking the best combinations of settings to get optimal visuals and a good frame rate, not upgrading to a certain spec hardware to get a certain resolution.
Kaneda  +   429d ago
PS3 is more powerful...

"Sony Computer Entertainment president Ken Kutaragi said he expects the PS3 to be capable of running games at a stunning 120fps, according to a report in The Nikkei BP"
showtimefolks  +   429d ago
i hope most games can do 60FPS, if next gen can't even achieve that than what kind of next gen consoles are these

we need 1080P
we need minimum 60FPS
starchild  +   429d ago
Well, you won't get it on consoles. I can guarantee you. Most games will continue to be 30fps on consoles this upcoming generation.

Some of these shooters are targeting 60fps (especially in multiplayer) in order to compete with Call of Duty. If COD hadn't been so successful and hadn't been a 60fps game I am fairly certain we wouldn't even be seeing this many 60fps games on consoles.

If you want every game to be 1080p and 60fps you should be gaming on PC.
Consoldtobots  +   428d ago
let me be the first to cast my vote for an HD remake of the first KZ on the PS4!!!
mkis007  +   428d ago
The first Killzone? Its already been put in HD on ps3.
Dobgamers  +   429d ago
wow... Awesome!
Benjammin25  +   429d ago
I know right? I don't understand why more people aren't hyped for this game. Killzone 2 was easily one of the greatest shooters of last gen, and if shadow fall even comes close to that games greatness, we're in for a treat come November.
Irishguy95  +   429d ago
It is releasing with bf 4. Therefore it is pointless
LonDonE  +   428d ago
i just played through killzone 2 again yesterday, and also spent some time in skirmish, and multi player, man that game to this day LOOKS OUT RIGHT STUNNING!! a testament to guerilla games art and technical wizardry!! seriously killzone 2 looks light years better then all the halo games that have been released, the particle effects, the real time lighting, the shading, EVERYTHING BLOWS any xbox exclusive, and i think the new one on ps4 will do the same! killzone 2 and 3 to this day all these years on are still 2 of the most technically advanced shooters in console history, these guys know how to create some of the best looking shooters around!!
Maddens Raiders  +   429d ago
Killzone 2 was incredible, but don't forget that Killzone 3 was and is fantastic right now too! It's FPS pr0n lol. Looks like the Guerilla Gods are on their way once again.
sandman224  +   429d ago
I want to see it in action. Killzone rocks. Thank you gurilla games.
pyramidshead  +   429d ago
Hope they didn't make too many sacrifices, if any, to achieve that though. At least that will shut certain people up about the ps4 not being able to handle 1080p60fps.
zombie-fun544  +   429d ago
from what i heard so hard to make game work 60 frame and take time in pc or ps4 or xbox one
wishingW3L  +   429d ago
from where have you heard that nonsense? If you have the hardware you can even run at 120fps easily on the PC and at way higher resolution than 1080p too.
Skate-AK  +   429d ago
I think that is a mistranlation but it would be great if it isn't.
gijsbrecht  +   429d ago
I know a little German; in this case the translation seems to be correct.
ZodTheRipper  +   429d ago
They definately say it's 60fps. They also state that it's pretty noticeable and that they never played such a smooth Killzone.
AKS  +   429d ago
My eyes must also be mistranslating what I'm seeing in that video thechosenone linked, then. That looks like 60 fps to me.
Nykamari  +   429d ago
Man that made LOL! It's 630 am I'm at work and people thinking I'm crazy for my outburst. Thanks I needed that!
latincooker214  +   429d ago
lol
latincooker214  +   429d ago
lol now thats funny rajman + bubble PS4 FTW;)
acdata  +   429d ago
copycat "firefight" mode from HALO .
Kennytaur  +   429d ago
You can make your own modes in Shadowfall. :-)
boing1  +   429d ago
And?
r21  +   429d ago
Aint firefight just horde mode?

KZ SF's warzone aint even anything like that. Especially the fact that you can set up modes however you want it.
callahan09  +   429d ago
Firefight was Halo's Horde. But Horde debuted in Gears of War 2, which came out simultaneously (actually a couple of days later, but that's negligible as development was simulatenous) with Resistance 2, which had a similar co-op mode of its own. So to say Sony developers are copying a Microsoft game idea is ludicrous. Insomniac and Epic came up with essentially the same idea at the same time and put their own tilt on it into their own separate games that were developed concurrently and released within a week of each other. Nobody copied anybody in that case, and any game from any dev that wants to incorporate such a feature should feel free to do so without being labeled a copy-cat.
Sevir  +   429d ago
You have no idea what Warzone it! It's not horde mode. Warzone is all live players with changing objectives. If you've ever played Killzone 2 you'd figure know that.
AlexanderNevermind  +   429d ago
Thank you Sevir. Warzone is probably the best mode of any FPS when you have battles of 16v16 or 12v12 and you change from TDM to capture and hold to assassination to capture the flag mode etc all in random order.

K2 started this in Feb. 2009. No other game has done this better to date.
younglj01  +   429d ago
wow
Kennytaur  +   429d ago
Now that's a surprise! 60FPS and free map-packs. It doesn't get much better than that.
sAVAge_bEaST  +   429d ago
That's why Sony will lead this gen.. and return gaming to the glory days,.. Before M$ came onto the scene -(and almost destroyed it).
#9.1 (Edited 429d ago ) | Agree(11) | Disagree(3) | Report | Reply
Kennytaur  +   429d ago
Oh grow up, without Microsoft the gaming world could be far worse, competition is healthy for the industry.
Pixel_Enemy  +   429d ago
Competition is healthy for MS fans or else they would be stuck in a DRM, headset not included, Kinect enforced, indie less playground run by Mattrick.
#9.1.2 (Edited 429d ago ) | Agree(11) | Disagree(2) | Report
CalamityCB  +   429d ago
Grow the hell up you pathetic excuse of a video gamer, MS was never close to destroying the gaming industry, if it Wasn't for Microsoft, Sony and Nintendo I doubt gaming would never be as mainstream and adapted to modern culture as it has today.
Consoldtobots  +   428d ago
sorry kids but all your hootin n hollerin isn't gonna get daddy ballmer to give you a raise.
DirtyPimp  +   429d ago
free...wow
Whitefire  +   429d ago
I was mightily impressed as well.
mad-dog  +   429d ago
Very Sceptical about this.
AusRogo  +   429d ago
Sceptical about the game in general or the 60fps?
mad-dog  +   429d ago
60fps. Would be great if true.
Not sceptical about the game. I have faith in Guerilla
Sevir  +   429d ago
Why are you skeptical, they've confirmed it, the multiplayer runs at 60fps with certain graphic assets tuned down while the single player has all those graphic assets turned on at 1080p 30fps.
HammadTheBeast  +   429d ago
They'very confirmed over twitter that they're targeting 60 fps for MP. Surprising, I know.
SynestheticRoar  +   429d ago
Killzone at 60FPS. That awesome. Make your own modes looks real bad ass.
T2  +   429d ago
own modes is freaking awesome. Pistol battles, headshots only, no regen health, snipers only, all kinds of fun...
Animal Mutha 76  +   429d ago
That's good for the MP if true.

What does the single run at?

Just curious as often its the SP part that runs at higher detail.
Whitefire  +   429d ago
SP is 30 FPS.
rmw2hot  +   429d ago
This game is gonna be so epic. I like how Killzone shadow fall has its own identity and doesn't try to be like other games. So glad there sticking with the weighty feel which is more realistic, hopefully that keeps the call of duty players away cause this game is gonna take skill to play like Killzone 2.
#13 (Edited 429d ago ) | Agree(16) | Disagree(3) | Report | Reply
kevnb  +   429d ago
good, even if it doesn't stay at a constant 60 fps the target should be more than 20-30 fps... I might like the ps4 quite a bit, this is good news.
#14 (Edited 429d ago ) | Agree(7) | Disagree(4) | Report | Reply
Ju  +   429d ago
It's not dipping below 30...
Master-H  +   429d ago
60 frames for the mp and 45 or even 30 for the singleplayer so it has more graphical punch..i like it
kwiksilver99  +   429d ago
if its like you said it seems to be a good strategic decision.(the best of both worlds)
hope to hear more about it.
ziggurcat  +   429d ago
it didn't even look like ryse's MP was 60fps...
superbhoy  +   429d ago
the sp dipped below 20
gijsbrecht  +   429d ago
60 fps would be great, but not necessary in my book. As long as the frame rate is stable and smooth enough. But 60fps and the already confirmed 1080p would indeed be nice. Here's hoping for some confirmation from Sony or Guerrilla.
Frocco  +   429d ago
60 FPS eh? Lets go God of war 4, i know you can do it!
DialgaMarine  +   429d ago
God of War 3 did it already.
xReDeMpTiOnx  +   429d ago
60fps or 30fps I don't care as long as it keeps its killzone feel and plays smooth.

Will be owning everyone like kz2 all over again
G20WLY  +   429d ago
Them's fightin' words...
brandonb21  +   429d ago
they come out and say bf 4 60fps, killzone 60 fps, and driveclub driveclub almost 60fps not quite there yet... then you have call of duty ghost developers saying its the best game that plays at 60fps ever /facepalm
DialgaMarine  +   429d ago
DAAAAAAAAAAYYYUUUUUUUUUM! Where are the framerate whores at now. XD
gijsbrecht  +   429d ago
It is also confirmed by Guerrilla Games now. Eric Boltjes from Guerrilla says on his Twitter account they are targeting 60 fps for the MP:

https://twitter.com/EboltGG...
mafiahajeri  +   429d ago
Isn't it usuall the othe way round? Sp gets more frames and MP gets less?
WitWolfy  +   429d ago
SOLD!!! Now im def getting this ,BF4 and Watchdogs on release day!
KontryBoy706  +   429d ago
now this is something I was hoping for!
Nocando  +   429d ago
Very nice, I'm sure it will look amazing.
Popoffboy187718  +   429d ago
This is the game to have day one. Im taking bets with friends ,knowing this thing going to be the best launch AAA tittle
sAVAge_bEaST  +   429d ago
Drive Club may run at 60fps,. then..

This Game is 1000% times better looking than Ryse,. This and Bf4, my 2 OG. games at launch.

(the beggining of this Gen. is already Greatness,.. and it's only going to get better! ;)
#27 (Edited 429d ago ) | Agree(11) | Disagree(1) | Report | Reply
James Vanderbeek  +   429d ago
i havent played killzone in a bit. i own the first 2 on the ps3 and never finished them. I think i will be picking this up though for sure. looks sick
cell989  +   429d ago
Wow I hope it's true, KZ is known for its awesome graphics, add 60FPS and you get true next gen fidelity
kwiksilver99  +   429d ago
so its official...killzone shadow fall sp at 30fps and mp at 60fps.
i have to say,im very intrigued by the fact that i'll be able to assess the difference between 30fps and 60 fps in the same game(in a way)
i've always wondered how bf3 or crysis 2 would be like with 60fps on while playing it on the ps3.
cant wait.
has this sort of thing ever been done before?
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