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The Remember Me Theory: Part 1 - Pixels for Breakfast

Pixels for Breakfast writes: I found myself disappointed and partly infuriated with Capcom’s recent release, the sci-fi adventure Remember Me. The controls were sloppy, textures popped in and out and the actual combat (whilst interesting to a point) just didn’t have the same weight behind it compared to, say, Batman: Arkham City (of which developers Dontnod Entertainment did seem to take a few cues from). That lack of basic polish let it down big time, to the point that I just gave up on it.

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