David Hinle writes:
''As you can imagine, many were worried when Itagaki showed off the DS entry in his beloved Ninja Gaiden series. Would the groundbreaking new control scheme set the bar for action games on the system or would it be an unresponsive and unrefined mess, causing you to contemplate throwing your DS against the wall? Well, I'm happy to report that none of these fears ever pan out in Ninja Gaiden: Dragon Sword, which is a pretty great game overall.
It turns out, the game is pretty much everything we hoped it would be: a benchmark for how to do an action game on the DS and how other developers can create a great DS entry in their own respective franchises.''